Buy ARC Raiders Augments for Your Loadout
Buy ARC Raiders Augments for looting, combat, survival, or squad-support loadouts. Select the exact Looting, Combat, or Tactical variant you need, including popular Mk. 3 options such as Survivor, Safekeeper, Aggressive, Flanking, Defensive, Healing, Revival, Smoke, and Cautious.
An Augment determines important parts of your Raider’s loadout, including backpack capacity, maximum carrying weight, Shield compatibility, Quick Use slots, Safe Pockets, specialized item slots, and unique passive abilities. The purchased result is the finished Augment selected in the product options, not its Blueprint or a permanent Gear Bench recipe.
Available ARC Raiders Augments
| Augment | Primary Focus | Notable Feature |
|---|---|---|
| Looting Mk. 3 (Survivor) | High-capacity looting and survival | High carrying capacity, multiple Safe Pockets, and health regeneration while downed and stationary. |
| Looting Mk. 3 (Safekeeper) | Protecting valuable loot | Its special Safe Pocket can hold item types that regular Safe Pockets cannot, including weapons. |
| Looting Mk. 3 (Cautious) | Exploration and defensive looting | Includes Integrated Binoculars and automatically applies an Adrenaline effect after Shield break. |
| Looting Mk. 2 | Regular material and loot runs | Expanded carrying space and an automatic response to attached Ticks. |
| Looting Mk. 1 | Entry-level looting | A straightforward option for additional backpack and Safe Pocket capacity. |
| Combat Mk. 3 (Aggressive) | Direct combat and grenade loadouts | Passive health recovery outside incoming damage and additional grenade capacity. |
| Combat Mk. 3 (Flanking) | Mobile sidearm combat | Faster access to stowed Pistols and Hand Cannons, with slots for deployable utilities. |
| Combat Mk. 2 | Balanced combat progression | Supports multiple Shield weights and provides passive health recovery outside combat pressure. |
| Combat Mk. 1 | Basic combat loadouts | An entry-level combat option with support for Light and Medium Shields. |
| Tactical Mk. 3 (Revival) | Squad revives and recovery | Provides an Integrated Defibrillator and passive health regeneration. |
| Tactical Mk. 3 (Healing) | Group healing and support | Releases an area-of-effect Cloud of Renewal after the wearer is revived. |
| Tactical Mk. 3 (Defensive) | Shield-focused defensive play | Includes an Integrated Shield Recharger and allows Shield Rechargers to be used while running. |
| Tactical Mk. 3 (Smoke) | Disengaging and utility setups | Deploys smoke after Shield break and provides space for deployable utilities. |
| Tactical Mk. 2 | General tactical utility | Automatically deploys a small smoke effect after Shield break. |
| Tactical Mk. 1 | Entry-level tactical loadouts | A balanced selection of backpack, Quick Use, and Safe Pocket capacity. |
Looting, Combat, or Tactical: Which Augment Should You Choose?
Looting Augments are designed around backpack space, carrying capacity, Safe Pockets, and practical extraction utility. They are suitable for material farming, key-room runs, Blueprint hunting, and other activities where bringing valuable items back to Speranza is the main objective.
Combat Augments prioritize fighting capacity, Shield support, grenades, passive recovery, or faster access to selected weapons. They are more appropriate when the loadout is prepared for PvP pressure, ARC encounters, or aggressive map objectives.
Tactical Augments focus on healing, reviving, Shield management, smoke, and squad utility. These variants can provide more value in coordinated groups where survival and support tools matter as much as personal inventory space.
A higher Mk. level does not automatically make every Augment correct for every run. The variant’s Shield compatibility, Safe Pocket capacity, Quick Use slots, specialized slots, weight limit, and unique perk should match the intended loadout.
Important Augment Features to Compare
- Weight limit: determines how much equipment and loot the Raider can carry efficiently.
- Backpack space: affects the number of general inventory slots available during a run.
- Shield compatibility: determines whether Light, Medium, or Heavy Shields can be equipped.
- Safe Pockets: protect eligible stored items according to the Augment’s current rules.
- Quick Use slots: provide access to healing, grenades, gadgets, and other consumable tools.
- Unique ability: higher-tier variants may add healing, smoke, integrated tools, survival effects, or weapon-specific benefits.
Finished Augment vs Augment Blueprint
This product supplies a finished ARC Raiders Augment that can be placed in your inventory and equipped. It does not automatically unlock the corresponding crafting recipe at the Gear Bench.
If you want to craft the same Augment repeatedly, you need the separate Blueprint and the appropriate Gear Bench progression and materials. Receiving a finished Augment does not teach the Blueprint, while receiving a Blueprint does not automatically provide a finished Augment.
Using and Protecting Your Augment
Choose and equip the Augment in Speranza before deploying. Augments cannot be removed or replaced while the Raider is already Topside. Once deployed, the selected Augment becomes part of the active loadout and follows ARC Raiders’ normal durability, knockout, inventory, and extraction rules.
A finished Augment can be stored for a future run or equipped immediately after delivery. If it is later taken Topside and lost under normal gameplay conditions, it is not automatically replaced by the original order.
How ARC Raiders Augment Delivery Works
The selected Augment is delivered using the method stated in the product configuration and order instructions. Delivery may require a coordinated in-game meeting or Topside run. Prepare enough inventory space, remain available at the agreed time, and follow the instructions provided with the order.
Check the full Augment name before confirming delivery. Mk. 1, Mk. 2, and Mk. 3 variants are separate items, while named Mk. 3 versions can have different abilities, slot layouts, Shield compatibility, and intended roles.
Need a Custom Augment or Quantity?
If the required Augment, quantity, or package is not available in the standard options, do not select a similar substitute. Open a ticket in the ExpCarry Discord and provide the exact Augment name, quantity, platform, region, and preferred delivery time. Our team will check availability and prepare a custom offer when possible.
Select the ARC Raiders Augment that matches your loadout, Shield, carrying requirements, and intended Topside activity.
- The selected finished ARC Raiders Augment.
- The quantity configured in your order.
- Coordinated in-game delivery and order updates.
- Own ARC Raiders and have multiplayer access.
- Have enough inventory space for the Augment.
- Follow the provided delivery instructions.








