Safety-first delivery
We use manual delivery principles and security steps (2FA / region-matched connection where applicable) to reduce account risk.
- No “quick bot” approaches.
- Process designed to look natural in-game.
Horizon Cathedral is a four-player Abyssal Dungeon in Lost Ark’s Cadarum Isles endgame content. This service is designed for players who need assistance clearing the selected Horizon Cathedral stage or gates while meeting the activity’s Item Level and quest requirements. It is not a story dungeon, campaign skip, or general character-leveling service.
The dungeon is organized into three stages, and each stage contains two gates. Stage access is determined by Item Level: Stage 1 requires Item Level 1700 or higher, Stage 2 requires Item Level 1720 or higher, and Stage 3 requires Item Level 1750 or higher. Progress is handled through gate completion, allowing a party to claim rewards and decide whether to continue or stop and resume later.
Horizon Cathedral is relevant to advanced Lost Ark characters seeking access to its endgame PvE encounters and documented completion rewards. Clearing gates can provide Graced Shards, Ark Grid Cores, and Character-Bound Gold. A first-clear reward is also available once per character, while optional “View More” rewards can be selected after individual gate clears.
| Content | Structure | Party Size | Entry Requirement | Completion Rewards |
|---|---|---|---|---|
| Horizon Cathedral | Three stages with two gates per stage | 4 players | Completed “After the Resonance Stops” quest and the required Item Level | Graced Shards, Ark Grid Cores, Character-Bound Gold, first-clear reward, and optional “View More” rewards |
The exact stage or gate scope depends on the service selection shown for Horizon Cathedral. Because the activity has separate Item Level thresholds for each stage, customers should select only content their character can legally enter. A service for one stage should not be understood as automatic completion of every other stage unless those stages are included in the selected configuration.
| Stage | Required Item Level | Gate Structure | Progression Scope |
|---|---|---|---|
| Stage 1 | 1700+ | Two gates | Clears the first Horizon Cathedral stage and its available gate rewards |
| Stage 2 | 1720+ | Two gates | Clears the second Horizon Cathedral stage and its available gate rewards |
| Stage 3 | 1750+ | Two gates | Clears the third Horizon Cathedral stage and its available gate rewards |
All three stages use the same overall format: two gates per stage, with entry counts shared across the stages. This shared-entry structure is important when planning a run. Customers should avoid assuming that each stage has an entirely separate entry allowance. The available number of entries and reward eligibility remain governed by the game’s rules for the activity.
Horizon Cathedral is entered as a four-player party activity. The dungeon is divided into sequential gates rather than one uninterrupted encounter. After a gate is completed and its rewards are claimed, the party can vote to proceed or stop. If the party stops, the saved gate progress allows the run to be resumed later instead of requiring the completed gates to be repeated.
This system gives the service a defined completion scope. A customer may be purchasing assistance with a particular stage, a specific gate sequence, or the selected Horizon Cathedral completion shown on the product page. The service should therefore be evaluated by the stage and gates selected, not simply by the name of the dungeon.
Horizon Cathedral also includes a revival system. Players can revive repeatedly with a 10-second cooldown by using Phoenix Plumes or 10 Crystals. However, a complete party wipe causes the attempt to fail. The revival rules make available resources and party execution relevant to a successful run, particularly in the higher Item Level stages.
The documented gate rewards from Horizon Cathedral include Graced Shards, Ark Grid Cores, and Character-Bound Gold. These rewards are connected to completion of the selected Abyssal Dungeon content and should be considered activity rewards rather than a guaranteed gear upgrade or direct Item Level increase.
| Reward Category | What It Represents | Availability |
|---|---|---|
| Graced Shards | Progression material granted through Horizon Cathedral gate clears | Based on the completed activity and applicable game reward rules |
| Ark Grid Cores | Progression-related reward associated with Horizon Cathedral completion | Granted through eligible gate clears |
| Character-Bound Gold | Gold reward tied to the character completing the activity | Subject to the game’s character-bound reward rules |
| First-clear reward | Additional reward for the character’s first Horizon Cathedral clear | Available once per character |
| “View More” rewards | Optional bonus rewards offered after a gate | Available when the customer chooses the bonus option and meets the activity conditions |
The first-clear reward is granted once per character regardless of the stage completed. This means customers should consider whether the character has already claimed that reward before selecting a run. A previously completed first clear does not create a second first-clear payout.
Optional “View More” rewards are separate from the standard gate rewards. They can be available after each gate, but they should not be treated as automatically included bonus loot in every situation. The game may require the relevant selection and resources, and the customer’s final reward result depends on those activity conditions.
Horizon Cathedral completion also does not guarantee random equipment, accessory quality, engraving combinations, specific rolls, or any other reward that is not documented as fixed. The service concerns assistance with the selected dungeon completion and its eligible activity rewards; it should not be interpreted as a promise of a particular random drop or a guaranteed Item Level increase.
Combat Level, Roster Level, and Item Level should not be confused when checking eligibility. The published Horizon Cathedral thresholds are Item Level requirements. Reaching a particular Combat Level or Roster Level does not replace the required Item Level, and this dungeon service does not automatically include unrelated character leveling, honing, gear quality improvement, or Ark Passive progression.
Lost Ark provides several ways to enter the dungeon. Horizon Cathedral can be accessed through a designated object in a major city, through Party Finder, or through the Content Guide using Alt+Q. The selected entry method does not change the stage requirements or gate structure.
Customers should make sure that the required quest has been completed and that the selected character has the appropriate Item Level before attempting to enter. If a character cannot access the selected stage, the service scope may need to be adjusted to an eligible stage rather than treating the issue as a normal dungeon failure.
Horizon Cathedral rewards are tied to gate completion. Once rewards are claimed, progress is saved, and the party can vote to continue or stop. This makes it possible to separate the completion of a stage into more than one session when the game permits the saved progress to be resumed.
The service is therefore focused on clearing the selected Horizon Cathedral content, not on forcing an uninterrupted run through every stage. A customer who wants all three stages must meet all three Item Level thresholds and select a scope that explicitly covers them. Stage 1 access alone does not provide access to Stage 2 or Stage 3.
Choose Horizon Cathedral assistance when the goal is to complete the selected Cadarum Isles Abyssal Dungeon stage or gates, collect the activity’s eligible rewards, and move past a demanding four-player endgame encounter. The service concentrates on the dungeon completion itself, saving the customer time while preserving the distinction between a cleared activity, its guaranteed documented rewards, and progression outcomes that remain dependent on the character and game systems.
ExpCarry workflow
ExpCarry orders follow 4 steps: choose a service, checkout securely, track progress, and receive verified results with support.
Trust, clarity, delivery
ExpCarry is built for safe delivery, predictable outcomes, and transparent communication - so you know exactly what happens before, during, and after your order.
We use manual delivery principles and security steps (2FA / region-matched connection where applicable) to reduce account risk.
Each service page states the method, ETA range, and included outcomes, so you can choose the right option without guessing.
Orders are assigned to vetted specialists and coordinated to keep the delivery aligned with your goal and timeframe.
You can follow status updates in your account, and Selfplay sessions are coordinated to match your availability.
Refund and cancellation rules are documented, so expectations are clear for not-started, partial-progress, and completed work cases.
Payments are handled via checkout, and sensitive details should never be shared in chat unless required by the chosen delivery method.
Safety
Our delivery process follows risk-reduction practices: manual execution, privacy-first communication, and account protection steps where applicable.
We prioritize manual gameplay and avoid suspicious automation patterns to keep activity looking natural.
For account-based methods, we use protective steps like 2FA workflows and region-matched connection where applicable.
We only request information required for the selected delivery method and keep order details in official channels.
You can follow status updates, ask for clarification, and escalate issues through support if something changes.
Note: Safety practices reduce risk, but no third-party service can guarantee outcomes under game publishers’ evolving rules.