Safety-first delivery
We use manual delivery principles and security steps (2FA / region-matched connection where applicable) to reduce account risk.
- No “quick bot” approaches.
- Process designed to look natural in-game.
Refined Pressurized Ice delivered to your hangar in 12-48 hours. Pre-farmed stock ready for Supply or Die missions, trade profit runs, or event completion. Available in 10 SCU, 50 SCU, 100 SCU, or 500 SCU packages - direct transfer to your specified landing zone.
| Package | SCU Amount | Best For | Market Value Range |
|---|---|---|---|
| Starter Pack | 10 SCU | Small Supply or Die missions, first-time buyers testing service quality | 7,530-25,000 aUEC |
| Standard Pack | 50 SCU | Medium mission tiers, casual traders, single C2 Hercules cargo run | 37,650-125,000 aUEC |
| Trader Pack | 100 SCU | Profit-focused haulers, warehouse stocking, multi-mission completion | 75,300-250,000 aUEC |
| Bulk Pack | 500 SCU | Large mission completion (5M aUEC payout), event stockpiling, org distribution | 376,500-1,250,000 aUEC |
| Parameter | Details |
|---|---|
| Commodity Type | Refined industrial resource - processed from Raw Ice via Ferron Exchange method |
| Primary Use | Supply or Die mission deliveries in Pyro system (Alpha 4.0+ event track) |
| Buy Locations (NPC Stock) | Ruin Station (4-20 SCU limited), Megumi Refueling (irregular refresh), stock often depleted by players |
| Sell Locations (Best Prices) | Endgame Station (2,100-2,500 aUEC/SCU peak), Pyro Gateway (1,800-2,200 aUEC/SCU), Checkmate (1,600-1,900 aUEC/SCU) |
| Mission Turn-In Value | Small (10 SCU) = 150K aUEC + 15 event points, Medium (50 SCU) = 800K aUEC + 80 points, Large (500 SCU) = 5M aUEC + 250 points |
| Container Compatibility | All Standard Cargo Unit sizes - 1, 2, 4, 8, 16, 24, 32 SCU containers accepted by freight systems |
| Shelf Life | Infinite - commodity does not degrade or expire in hangar storage (survives server crashes and wipes in Alpha 4.0.2+) |
| Trade Profit Margin | 15-40% typical margin if buying NPC stock and reselling; 200-400% profit during event-driven demand spikes |
Completion time varies by package size and delivery destination. All packages use pre-farmed inventory - no mining delays. Standard delivery windows below assume non-peak server hours.
| Package Size | Processing Time | Transit Time | Total ETA |
|---|---|---|---|
| 10 SCU (Starter) | 2-4 hours (inventory pull, container prep) | 2-4 hours (Stanton) / 4-8 hours (Pyro direct) | 12-24 hours |
| 50 SCU (Standard) | 4-6 hours (batch container allocation) | 4-6 hours (Stanton) / 6-10 hours (Pyro direct) | 24-36 hours |
| 100 SCU (Trader) | 6-8 hours (multi-container coordination) | 6-8 hours (Stanton) / 8-12 hours (Pyro direct) | 36-48 hours |
| 500 SCU (Bulk) | 8-12 hours (convoy hauler deployment) | 8-12 hours (Stanton) / 12-16 hours (Pyro direct) | 48-72 hours |
Factors that extend ETA: Server instability (add 4-8 hours per crash instance), peak-hour traffic at delivery location (1800-2300 UTC adds 2-4 hours), freight elevator queue congestion at destination (add 1-3 hours), hangar access issues requiring alternate drop coordination (add 2-6 hours).
Factors that reduce ETA: Express Delivery option (cuts time by 50-60%), off-peak delivery windows (0600-1400 UTC saves 2-4 hours), client provides alternate hangar if primary unavailable (saves 3-6 hours rescheduling), low server population (saves 2-4 hours transit time).
Contingency Protocols: If server crash occurs during transit, hauler re-enters alternate shard, continues delivery (no client impact). If hangar unavailable at delivery time, containers staged at nearest station, you receive updated coordinates within 2 hours. If commodity glitch prevents freight elevator transfer (rare Alpha bug), manual tractor beam placement performed, video proof provided. All deliveries carry service guarantee - if containers lost due to server issues within 24 hours of delivery, full replacement provided at no cost.
Buying Pressurized Ice from ExpCarry is faster than farming it yourself - but only if you use it correctly. Here's the math: mining 100 SCU takes 18-24 hours of active Pyro gameplay. Our delivery puts 100 SCU in your hangar in 36-48 hours with zero playtime investment. Your profit window opens when you resell during event-driven demand spikes, not immediate turn-in.
Supply or Die missions pay flat rates (500 SCU = 5M aUEC regardless of ice cost). The real money comes from selling ice to other players who need it urgently. During peak event hours (1800-2300 UTC), ice demand at Pyro Gateway can push prices to 2,500 aUEC/SCU. If you warehouse 100 SCU purchased from us at off-peak rates, then sell when demand peaks, you clear 150K+ aUEC profit on top of what you paid for the service. We've seen clients flip warehoused bulk orders for 300-400% returns during Supply or Die finale weeks when NPC stock depletes.
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ExpCarry workflow
ExpCarry orders follow 4 steps: choose a service, checkout securely, track progress, and receive verified results with support.
Trust, clarity, delivery
ExpCarry is built for safe delivery, predictable outcomes, and transparent communication - so you know exactly what happens before, during, and after your order.
We use manual delivery principles and security steps (2FA / region-matched connection where applicable) to reduce account risk.
Each service page states the method, ETA range, and included outcomes, so you can choose the right option without guessing.
Orders are assigned to vetted specialists and coordinated to keep the delivery aligned with your goal and timeframe.
You can follow status updates in your account, and Selfplay sessions are coordinated to match your availability.
Refund and cancellation rules are documented, so expectations are clear for not-started, partial-progress, and completed work cases.
Payments are handled via checkout, and sensitive details should never be shared in chat unless required by the chosen delivery method.
Safety
Our delivery process follows risk-reduction practices: manual execution, privacy-first communication, and account protection steps where applicable.
We prioritize manual gameplay and avoid suspicious automation patterns to keep activity looking natural.
For account-based methods, we use protective steps like 2FA workflows and region-matched connection where applicable.
We only request information required for the selected delivery method and keep order details in official channels.
You can follow status updates, ask for clarification, and escalate issues through support if something changes.
Note: Safety practices reduce risk, but no third-party service can guarantee outcomes under game publishers’ evolving rules.
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