Zenless Zone Zero Version 3.0: A Sleepwalker's Confession Guide

Zenless Zone Zero Version 3.0, subtitled A Sleepwalker's Confession, launched on June 17, 2026 at 06:00 (UTC+8) and opened Season 3 of the game's story. HoYoverse skipped Version 2.9 entirely, moving straight from 2.8 to 3.0, and used the jump to line up three milestones at once: the start of a new story season, the official Steam release with full cross-platform progression, and the game's second anniversary. The patch adds three new Agents, Velina, Norma, and Pyrois, introduces Wind as a playable element with its own Vortex reaction, and opens the floating sky city of Roscaelifer as the primary new area to explore. Version 3.0 runs for 42 days and closes on July 29, 2026 at 06:00 (UTC+8), when Version 3.1 is expected to begin.
Zenless Zone Zero Version 3.0 Release Date, Duration, and Update Rollout
The Version 3.0 update began server maintenance at 06:00 (UTC+8) on June 17, 2026, and the process took roughly five hours to complete across all platforms, including PC, PlayStation 5, mobile, and the new Steam release. Version 3.0 is officially the eighteenth major release of Zenless Zone Zero and is scheduled to run for 42 days, ending on July 29, 2026 at 06:00 (UTC+8), which sets up the next update to arrive as Version 3.1 on that date. Players who reached Inter-Knot Level 4 before the maintenance window received a Server Update Compensation of 300 Polychrome, claimable at any point until Version 3.0 closes.
The Steam launch is a structural change rather than a cosmetic one. Zenless Zone Zero now offers full cross-platform progression, meaning Proxies who already play on PC, PlayStation 5, or mobile can carry their account directly onto Steam without starting over. The PC version also picks up DLSS 4.5 support and ray tracing alongside the Steam launch. On the console side, Version 3.0 adds a new PS5 trophy set named after the update, A Sleepwalker's Confession, along with a batch of new Xbox Series X|S achievements, giving completionist players fresh long-term goals independent of the story or banners.
Zenless Zone Zero Version 3.0 New Agents and Banner Schedule

Version 3.0 introduces two new S-Rank Agents through the standard Signal Search system, Velina and Norma, plus a third S-Rank Agent, Pyrois, who is distributed to every account for free instead of through banners. The two gacha debuts are split across the patch's two phases, each running roughly three weeks, with a rerun character and a matching W-Engine banner attached to every phase.
| Phase | Dates | New S-Rank Agent | Rerun S-Rank Agent | Signature W-Engines |
|---|---|---|---|---|
| Phase 1 | June 17 - July 8, 2026 | Velina (Wind, Anomaly) | Ye Shunguang (Attack) | Joyau Dore / Cloudcleave Radiance |
| Phase 2 | July 8 - July 28, 2026 | Norma (Fire, Stun) | Sunna (Support) | Chief Sidekick / Thoughtbop |
| Permanent | Available from launch | Pyrois (Ether, Attack), free Agent | - | Sol Exuvia (earned via Interboo) |
Both new Agents belong to the External Strategy Department, a faction introduced in Roscaelifer, which ties their kits together thematically and mechanically. Norma's ability to force Chain Attacks on demand pairs naturally with Velina's off-field Anomaly application, and both interact with Pyrois' Stun and Support synergy bonuses, which makes all three new Agents realistic pieces of the same team rather than three unrelated releases stacked into one patch. Alongside the three new Agents, Version 3.0 adds the S-Rank Bangboo Ultra Jake through its own permanent Signal Search, and lets players earn free outfits for Belle (Brilliance of Stars) and Wise (Oath of Skies) simply by progressing through the Roscaelifer story.
Velina Introduces Wind and the New Vortex Reaction
Velina is the Administrative Director of the External Strategy Department and Zenless Zone Zero's first Wind Agent, filling the Anomaly Specialty. She builds Anomaly primarily through her Basic Attack chain, Dancing Fans, and through her Special Attack line, with the fifth hit of her Basic Attack reducing the damage she takes by 40 percent, giving her more field survivability than most Anomaly-focused Agents. Her kit is built around a personal resource called Windbloom and around applying the Windswept status, the Wind-specific Anomaly buildup that opens the Vortex reaction described below.
Velina is the featured S-Rank on the Graceful Gale Signal Search during Phase 1, running alongside a rerun of Ye Shunguang and their respective signature W-Engines, Joyau Dore and Cloudcleave Radiance. Joyau Dore is usable by any Agent in the Anomaly Specialty, not only Velina, which makes it a reasonable target even for players who already own other Anomaly units. Her limited outfit, Shade of Leisure, goes on sale at a discount in the in-game store after launch, priced at 1,350 Monochrome instead of the usual 1,680, though the offer is capped at one purchase per player during the sale window.
Norma Forces Chain Attacks Without a Stun
Norma is the Chief Technician of the External Strategy Department and the Phase 2 S-Rank debut, joining the Fire and Stun side of the roster alongside existing options like Qingyi and Lighter. Her core resource, Preheated Chamber, lets her convert a Quick Assist prompt into a full Chain Attack, which normally requires filling an enemy's Daze bar first. That means Norma can set up team bursts even against targets that have not been stunned yet, a meaningfully different approach from most Stun Agents in the game.
Her EX Special Attack fires a missile barrage that deals heavy Daze against unstunned enemies and much higher direct damage once a target is already stunned, and it deploys two auto-turrets that switch from machine guns to missiles once a Chain Attack triggers or a target is stunned. Her Ultimate calls in a tactical artillery strike for area Fire damage and refills a large amount of Preheated Chamber, letting her force a second Chain Attack shortly after the first. Norma is featured on the Outlier of Prodigies Signal Search during Phase 2, running with the A-Rank Agents Pulchra and Ben and alongside a rerun of the Support Agent Sunna, whose signature W-Engine Thoughtbop returns on the same banner.
Pyrois Is Phaethon's Free Permanent Combat Form
Pyrois is the most structurally unusual release in Version 3.0 because it is not a separate character in the traditional sense. It is the combat manifestation of the power the Proxy siblings have carried since Helios Academy, meaning Pyrois fights directly alongside Belle or Wise instead of replacing them on the field, the first time the protagonist has had a physical combat presence in Zenless Zone Zero. The name follows the pattern of Helios' mythological sun horses, and the design leans into that fire and light identity as an Ether Attack Main DPS.
Pyrois builds a resource called Solar Prominence passively at a rate of 0.5 per second and faster on hit, capped at 60. Once 30 or more Solar Prominence is stored, the Basic Attack chain Emberglow upgrades into Celestial Light, a four-hit combo with significantly higher Ether damage, and switching off-field during the third hit of that chain automatically triggers the fourth hit anyway, adding off-field pressure. The EX Special Attack, Sun's Halo, is a charged rush that includes a Perfect Block effect capable of nullifying incoming damage entirely, and the kit offers four different Ultimates that each push the playstyle in a different direction. Pyrois is unlocked for free by completing the Season 3 main mission Treating Symptoms, and the Agent's Mindscapes and signature W-Engine, Sol Exuvia, are earned gradually through the new Interboo exploration system rather than through pulls.
Zenless Zone Zero Version 3.0 Wind Element and Vortex Reaction Explained

Wind is the first new attribute added to Zenless Zone Zero since launch, and it introduces two effects that do not exist anywhere else in the combat system. Direct Wind damage applies Weathered, which interrupts enemies and deals Wind damage on its own, and repeated Wind hits build toward Erosion, a debuff that increases the target's Wind direct damage taken for 20 seconds. If any other attribute lands on a target that already has Erosion active, it triggers Infusion, temporarily boosting that attribute's direct damage as well, which rewards mixing Wind Agents into teams that were not built around Wind at all.
On the Anomaly side, Wind applies its own buildup status called Windswept, and Wind interacts with the existing Disorder system through a reaction called Catalysis, triggered whenever another element's Anomaly is applied to a target that already has Windswept. The signature version of this interaction is Vortex, which fires when a target carries both Windswept and a second Anomaly type, such as Burn. Vortex consumes the second Anomaly to deal area damage of that element and summons a Cyclone at the target's position, and when any Cyclone dissipates, whether the small version or the larger Sweeping variant, it triggers an Abloom detonation on every enemy still affected by Windswept, producing a large area burst. Velina's entire kit is built to set this chain up repeatedly, which is why she is positioned as a core enabler for Anomaly and Disorder teams rather than a standalone damage dealer.
Zenless Zone Zero Version 3.0 Story and the New Area Roscaelifer
The Season 3 opener, Main Story Chapter 1 A Sleepwalker's Confession, carries the tagline "I dreamed of another me, in a dream I would never wake up from," and unlocks permanently after completing the Season 2 Epilogue chapter New: Eridan Sunset (B). Players who had already ranked up through the Season 1 Chapter 1 Intermission could access an early Advance Screening version of the story before the full 3.0 update went live. In the chapter, the Proxies are called to Roscaelifer after another surge of unstable Ether energy affects their bodies, and they enter the island posing as transfer students at the invitation of New Eridu's Mayor, guided by the External Strategy Department's Administrative Director, Velina. As they settle in, the story gradually reveals the truth behind the hidden power inside them that takes combat form as Pyrois, while tensions on the island are already running high before that reveal even lands.
Roscaelifer itself is a hidden sky city founded and ruled by Sunbringer, one of New Eridu's first Void Hunters, and home to a population that's roughly 60 percent Bangboo. Its classified airspace, internally known as the Celestial Nexus, is the reason it stayed hidden from the rest of New Eridu for so long. The External Strategy Department, home to both Velina and Norma, and the Central Computing Department, headed by Dracaene Sunbringer, are two of several new factions tied to the city and its politics. Beyond the main story, Roscaelifer includes smaller points of interest built for exploration rather than combat, including Roarin' Brekkies, which hands out a random snack once a day, a hidden Spotlight Theater built around Bangboo performances, and a sky bus with a secret route that only opens under specific conditions the game does not spell out directly.
Exploration in Roscaelifer leans on several new systems introduced in this patch. Universal Terminal Access lets Proxies view the city through the first-person perspective of surveillance cameras, scanning targets to pull information that feeds into puzzles and side content. Aerial Transit uses Pyrois' spatial movement abilities to let players dash along fixed tracks across the map, while a separate Bangboo Drone mechanic lets Proxies pilot a drone named Eous, equipped with charge and destroy skills, to interact with the environment and reach areas that are otherwise inaccessible. The Interboo Collection system tracks discoveries made while exploring the Booastrum district, and turning in Interboo Coins raises an Interboo level that pays out Polychrome, upgrade materials, and eventually Pyrois' Mindscapes and signature W-Engine. Singularity Leakages round out the new mechanics, unpredictable environmental effects that overlap dimensions and alter puzzle layouts, and which specifically require Pyrois' abilities to resolve.
Zenless Zone Zero Version 3.0 Events and Anniversary Rewards
Version 3.0 lines up with Zenless Zone Zero's second anniversary, and the reward structure is built around that overlap. All players receive 1,600 Polychrome tied to the update, split between 600 available immediately at login and another 1,000 distributed on July 4, 2026 to mark the anniversary date directly. Check-in missions during the patch add another 20 pulls on top of that, and new accounts created during the Version 3.0 window can earn up to 160 pulls total through onboarding rewards, a notably larger new-player package than most prior patches offered.
The anniversary's centerpiece is Interboo Expansion Plan, which unlocks Interboo account level-up gameplay once players complete the early Main Story commission Celestial Nexus and unlock the Booastrum district. A separate high-difficulty permanent mode, Annihilation Simulacrum, opens once Proxies reach Inter-Knot Level 55 and unlock Booastrum, pitting them against bosses with no elemental weaknesses or resistances for a shot at a server-wide leaderboard. A new permanent activity, Bangbang! The Genius and the Miracle Chip, has Proxies assemble Collaborator squads to help restore the Central Computing Hub while completing chip research missions, giving repeatable long-term content outside of combat as well.
A separate web event, Good Morning, Roscaelifer, puts players in the role of a career coach matching Bangboos with internships around the city. Two more limited events run on staggered schedules: a cooperative event built around supporting teammates through hardship runs from June 19 to July 13, 2026, and Assemble! Mock Exam Comeback Plan, built around an academy's failing top-tier course, runs from June 26 to July 27, 2026. Both require reaching Inter-Knot Level 20 and completing the Main Story Chapter 1 Intermission. A separate Area Patrol event doubles patrol rewards for a limited window as part of the same anniversary push.
Zenless Zone Zero Version 3.0 System and Quality of Life Updates
Outside of new characters and story content, Version 3.0 makes several changes aimed at long-term account management rather than combat. The Compendium now shows a resource bar in its top-right corner displaying exact quantities of Battery Charge, Backup Battery Charge, and Ether Batteries, removing the need to check separate menus for fuel tracking. Once an Agent meets certain upgrade requirements, their details interface displays the number of effective Sub-Stat hits landed on equipped Drive Discs, giving a clearer read on gear quality than eyeballing raw stat rolls.
Drive Disc management also gets two direct additions. A Smart Discard feature lets Proxies dismantle unwanted Drive Discs in bulk instead of confirming each one individually, and a new Switch Training Target function inside the Drive Disc tuning interface shows which Agents actually benefit from the 4-piece and 2-piece set bonuses on the disc currently selected, useful for players juggling gear across a growing roster. Version 3.0 also adds Event Demo videos to select event tabs, giving a quick preview of mechanics before committing time to an event, alongside new side missions built around hidden space exploration that tie into the Roscaelifer content described earlier.
A few smaller extras round out the patch: a monthly Suit-Up Gift in the Signal Shop lets Proxies redeem a free A-Rank W-Engine from the Stable Channel, and an Advanced Windbite Chip has been added to the Fading Signal tab with a redemption cap of 50 per month.
Final Thoughts
Version 3.0 packs more structural change into one update than a typical Zenless Zone Zero patch, and skipping Version 2.9 to land the Steam release, the second anniversary, and the Season 3 opener on the same date was a deliberate choice rather than a coincidence. Wind gives the combat system a new reaction chain instead of a reskinned existing one, Pyrois gives the protagonist a real combat identity for the first time, and Roscaelifer adds enough exploration systems, from Universal Terminal Access to Singularity Leakages, to function as a distinct region rather than a reused backdrop for new story beats.
For players deciding where to spend Polychrome, Velina is the priority pull if Anomaly and Disorder teams are the goal, since Vortex and Catalysis are built around her kit specifically and her early availability in Phase 1 gives more time to pair her with future Wind content. Norma is the stronger pick for Attack-focused teams that need a flexible Stunner without losing field time, and her Phase 2 arrival lines up naturally with anniversary Polychrome income. Pyrois requires no banner decision at all, arrives free for every account, and is worth prioritizing through the Interboo system regardless of pull choices, since the Mindscapes and signature W-Engine that make the kit function fully are earned rather than purchased.