Safety-first delivery
We use manual delivery principles and security steps (2FA / region-matched connection where applicable) to reduce account risk.
- No “quick bot” approaches.
- Process designed to look natural in-game.
Get a set number of Rated Battleground wins during Midnight Season 1 by playing alongside a professional 10-player RBG team. This service focuses on volume: you pick how many wins you need, and our team delivers them at your current rating. RBG wins award the highest Conquest, Honor, and Vicious mount progress per match of any rated bracket (60 progress points per win). Ideal for capping Conquest, filling the Vicious Snaplizard bar, farming Vicious Saddle tokens, or earning Hero of the Horde/Alliance win-count achievements.
| Reward | Per Win | Details |
|---|---|---|
| Conquest Points | High amount per win | RBGs award more Conquest per match than Arena due to longer match length. Used to purchase 289 ilvl Conquest gear. |
| Honor Points | Earned every match | Wins and losses both award Honor. Used for 276 ilvl Honor gear and upgrades. |
| Vicious Mount Progress | 60 points per win | The fastest bracket for filling the Season Rewards bar. 2400 points needed per fill. RBGs require only 40 wins to fill (vs 80 in 3v3 or 240 in 2v2). |
| Vicious Saddle | After 2nd bar fill | Each additional bar fill after the Vicious Snaplizard awards a Saddle token for legacy Vicious mounts. |
| Great Vault PvP Slots | Progress per win | Rated wins count toward weekly vault PvP reward choices. |
| Veteran Achievements | Cumulative | Veteran of the Horde/Alliance achievements at 75, 150, and 300 RBG wins. Each milestone also awards a Vicious Saddle. |
RBG wins are the most efficient option when your goal is Vicious mount progress or maximum currency per session. Each RBG win awards 60 Vicious bar points compared to 30 in 3v3 Arena and 10 in 2v2. That means 40 RBG wins fill the bar once, while 3v3 requires 80 wins and 2v2 requires 240. For Conquest and Honor, RBGs also award more per match because games are longer (12-20 minutes vs 5-8 minutes in Arena).
Arena wins are faster per individual match, so if your priority is pure Conquest-per-hour during short play sessions, Arena may be better. But for mount farming, achievement grinding, and overall currency yield per session block, RBG wins are the strongest choice.
Throughput is up to 10-15 wins per day depending on session length and queue activity. Each Rated Battleground match lasts 12-20 minutes, which is longer than Arena matches. A block of 10 wins typically takes one session of 3-4 hours. Larger orders of 40+ wins (enough to fill the Vicious bar once) can span 3-5 days across multiple sessions. Session times are coordinated through Discord to match your availability. Express priority helps secure faster scheduling.
Place your order and specify the number of wins and your preferred format. For self-play, our support team schedules a session and sends a Discord invite. You join the 10-player team as a DPS slot. The shot-caller handles strategy, map rotations, and objective assignments for every match. You follow callouts and play your class. For piloted orders, a booster logs in with VPN and fills the DPS slot.
Your rating is guaranteed not to drop below its starting point. In most cases it will increase since our RBG teams maintain high winrates across all map rotations. If your rating crosses a new milestone during the session (e.g. 1000, 1400, 1800), the associated title and transmog pieces unlock automatically.
Forming an RBG group through LFG is the biggest obstacle for most players. Listings require achievement links, specific rating experience, and particular classes. Groups dissolve after one or two losses, and reassembling takes longer than the matches themselves. Our RBG team has practiced together across multiple seasons with established strategies for every map. ExpCarry's PvP roster includes players with Hero of the Horde/Alliance titles and multi-Gladiator achievements who maintain consistent winrates in organized Battleground play.
If your main goal is the Vicious Snaplizard mount or Vicious Saddle tokens, RBG wins are the fastest path since 40 wins fill the bar compared to 80 in 3v3 or 240 in 2v2. Select the number of wins you need, choose self-play or piloted, and our team schedules your first session within 24 hours. ExpCarry's RBG team handles every match manually with organized strategy, Discord coordination for self-play, and VPN protection for piloted orders.
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ExpCarry workflow
ExpCarry orders follow 4 steps: choose a service, checkout securely, track progress, and receive verified results with support.
Trust, clarity, delivery
ExpCarry is built for safe delivery, predictable outcomes, and transparent communication - so you know exactly what happens before, during, and after your order.
We use manual delivery principles and security steps (2FA / region-matched connection where applicable) to reduce account risk.
Each service page states the method, ETA range, and included outcomes, so you can choose the right option without guessing.
Orders are assigned to vetted specialists and coordinated to keep the delivery aligned with your goal and timeframe.
You can follow status updates in your account, and Selfplay sessions are coordinated to match your availability.
Refund and cancellation rules are documented, so expectations are clear for not-started, partial-progress, and completed work cases.
Payments are handled via checkout, and sensitive details should never be shared in chat unless required by the chosen delivery method.
Safety
Our delivery process follows risk-reduction practices: manual execution, privacy-first communication, and account protection steps where applicable.
We prioritize manual gameplay and avoid suspicious automation patterns to keep activity looking natural.
For account-based methods, we use protective steps like 2FA workflows and region-matched connection where applicable.
We only request information required for the selected delivery method and keep order details in official channels.
You can follow status updates, ask for clarification, and escalate issues through support if something changes.
Note: Safety practices reduce risk, but no third-party service can guarantee outcomes under game publishers’ evolving rules.
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