The best champions in League of Legends ARAM: Mayhem combine strong performance with useful baseline abilities and multiple viable Augment paths. In Patch 26.20, leading S+ choices include Hecarim, Twisted Fate, Teemo, Aurelion Sol, Yasuo, Caitlyn and Tahm Kench. Morgana and Lillia are also excellent S-tier options, particularly for players who value dependable crowd control and sustained damage. Brand, Master Yi, Yone, Kayle and Jinx can become extremely powerful with compatible Augments, while Gwen and Bel'Veth demonstrate why a high observed win rate does not always translate into the highest overall tier. This ARAM Mayhem tier list distinguishes top-performing champions from more situational picks, explains useful Augment combinations and helps you choose champions for your team composition. Rankings reflect Patch 26.20 Mayhem-specific data and practical gameplay considerations, not ordinary ARAM or Summoner's Rift results.
Short answer: Twisted Fate, Hecarim, Teemo, Aurelion Sol, Caitlyn, Tahm Kench and Yasuo occupy the S+ tier in current Patch 26.20 rankings. Morgana and Lillia are reliable S-tier alternatives whose abilities remain valuable without perfect Augment rolls. Choose based on your team's needs, your comfort with the champion and the actual upgrades offered rather than treating one high-ceiling combination as guaranteed.
ARAM Mayhem Champion Tier List
ARAM Mayhem combines random champion selection with powerful Augments that can modify abilities, increase damage, improve survivability or create entirely new combat patterns. Consequently, a champion's overall strength does not guarantee that every individual game will be equally successful.
This ranking follows the Patch 26.20 tier classifications published by ARAMMayhem and cross-checks leading placements against ARAMGG, using data available through October 17–18, 2026. The accompanying recommendations also consider whether a champion remains useful without a particular rare Augment. These are third-party statistical rankings and editorial gameplay assessments, not an official Riot tier list. Tier placement is not determined by win rate alone, and the underlying regional dataset should not be treated as a global measurement.
| Tier | Champions | Why They Belong Here | Augment Dependency |
|---|---|---|---|
| S+ — Top picks | Hecarim, Twisted Fate, Teemo, Aurelion Sol, Yasuo, Caitlyn, Tahm Kench | Leading current placements across multiple roles, with strong damage, control, durability or scaling | Varies by champion; Yasuo is mechanically demanding, while Tahm Kench and Twisted Fate provide useful baseline utility |
| S — Strong picks | Morgana, Lillia, Brand, Master Yi, Yone, Graves, Ryze, Miss Fortune, Vayne, Sett, Smolder, Xin Zhao, Kayn, Lucian, Kayle, Jinx, Ekko, Seraphine, Singed | Strong Patch 26.20 results, dependable abilities or powerful synergy with several Augment paths | Low to high depending on the champion, team composition and available upgrades |
| A — Good situational picks | Trundle, Swain, Sion, Malzahar, Viktor, Karthus, Hwei, Veigar, Gwen, Bel'Veth, Fiora, Yunara | Useful strengths but greater sensitivity to matchup, execution, positioning or the ranking methodology | Medium to high; some have excellent observed win rates despite an A-tier placement |
| B — Conditional picks | Tryndamere, Katarina, Syndra, Ambessa, Fizz, Jax, Twitch, Shen, Viego, Senna, Thresh, Rumble, Aphelios, Briar, Ezreal, Shyvana, Draven | Less consistent overall placements, but potentially effective with favorable team compositions and Augment combinations | Medium to high; several require favorable combat conditions |
These tiers do not reproduce every playable champion. They include the current S+ and S groups, representative A-tier choices and the B-tier group. Other champions fall into A or C and should be checked individually rather than assumed to be stronger or weaker based on omission. The source rankings cover 173 champions in Patch 26.20.
The classification uses ARAMMayhem's champion rankings and ARAMGG's current tier list. Both display Patch 26.20 information based on publicly available regional statistics, including data from China, and apply ranking methods beyond sorting by win percentage alone. Their values are not Riot-published global win rates and may change as additional matches are recorded.
How Champion Reliability Affects the Rankings
A reliable champion can contribute with several different Augment outcomes. Morgana still provides Dark Binding and Black Shield without a perfect damage upgrade. Twisted Fate can use Gold Card to set up teammates. Tahm Kench can absorb pressure and protect an ally while benefiting from later durability Augments.
Other champions may require a specific combination, a favorable enemy team or strong mechanical execution. Yasuo is a useful example: his observed performance is excellent, but a player who cannot find knockup opportunities or survive melee fights may achieve better results with an easier ranged control champion. Similarly, Gwen and Bel'Veth have strong observed win rates but are classified as A tier by the referenced ranking methodology.
Use the published tiers as a performance reference and reliability as a separate practical consideration. Neither tier nor win rate guarantees how a champion will perform in your next match.
S+ Tier and Standout S-Tier ARAM Mayhem Champions
The S+ group currently includes Twisted Fate, Hecarim, Aurelion Sol, Tahm Kench and Yasuo, alongside Teemo and Caitlyn. Morgana and Lillia, also examined below, belong to S tier but remain particularly dependable recommendations. These champions contribute in different ways, so the best choice depends on whether your team needs damage, crowd control, mobility or a frontline.
Twisted Fate — Reliable Control With Strong Spell Scaling
Twisted Fate is one of the strongest current Mayhem performers. His main advantage is Gold Card: a targeted stun that remains useful regardless of which Augments appear. Wild Cards also provide repeatable ranged damage, while his passive adds gold through his normal gameplay.
Useful Augments: Echo Cast, Eureka, Recursion, Shrink Engine, Skilled Sniper and Jeweled Gauntlet.
Cooldown-oriented upgrades help him cast more frequently and create repeated pick opportunities. Offensive spell Augments can increase his ranged damage and burst. However, interactions involving Pick a Card are not identical to ordinary basic attacks or spell hits, so check the actual effect before assuming that a particular card will trigger it.
Augment dependency: Low to medium. Even average offerings leave him with valuable targeted control. Against highly mobile opponents, saving Gold Card for an important target may matter more than maximizing damage.
Morgana — One of the Safest Control Picks
Morgana is a strong S-tier alternative because her abilities address common Mayhem problems. Dark Binding creates picks, Tormented Shadow damages grouped enemies, and Black Shield helps protect allies against disabling effects. These abilities remain useful even when her Augments are merely adequate.
Useful Augments: Infernal Conduit, Eureka, Infinite Recursion, Recursion, Shrink Engine and Ice Cold.
Infernal Conduit complements repeated damage-over-time applications, while cooldown-oriented upgrades allow more frequent bindings and defensive shields. Control-focused effects can help keep enemies within damaging areas when teammates are ready to follow up.
Augment dependency: Low. Morgana is particularly useful when your team lacks crowd control or protection. Her main limitation is that repeatedly missing Dark Binding removes much of her immediate pick potential.
Lillia — Sustained Damage and Teamfight Mobility
Lillia belongs to S tier in the referenced Patch 26.20 rankings and excels in extended fights. She can repeatedly apply damage while moving around opponents. Her passive rewards hitting multiple champions, while Lilting Lullaby creates powerful opportunities when several enemies are affected.
Useful Augments: Infernal Conduit, Combusting Interest, Eureka, Infinite Recursion, Shrink Engine and Spin To Win.
Damage-over-time upgrades complement her repeated spell damage. Ability frequency and mobility can also help Lillia enter dangerous positions and leave before enemies eliminate her. The value of each option depends on its actual triggering rules and the opposing team's ability to stop her movement.
Augment dependency: Low to medium. Lillia has useful baseline damage and crowd control, but targeted lockdown and heavy burst can prevent her from maintaining the movement required for extended fights.
Hecarim — Mobile Fighter With Multiple Augment Paths
Hecarim is an S+ champion who combines mobility, area damage and disruption. His Q supports repeated close-range damage, while his movement helps him reach vulnerable enemies or initiate from unexpected angles. Both offensive and defensive Augment paths can improve these strengths.
Useful Augments: Ethereal Weapon, Mystic Punch, Back To Basics, Recursion, Infinite Recursion and Spin To Win.
Frequent ability usage and effects that connect attacks with cooldown or on-hit mechanics can create powerful combat loops. Ethereal Weapon and Mystic Punch are interesting options when their effects support the chosen setup, but do not assume that obtaining both guarantees an infinite loop or that every ability interaction behaves identically.
Augment dependency: Medium. Hecarim remains a threatening initiator without an ideal combination, although his most extreme damage and cooldown setups depend on compatible upgrades and correct execution.
Aurelion Sol — Exceptional Scaling in Grouped Fights
Aurelion Sol is an S+ pick who benefits from the frequency of grouped enemies in ARAM. His damage and area control improve as he accumulates Stardust, creating exceptional scaling potential when repeated fights provide stacking opportunities.
Useful Augments: Shrink Engine, Phenomenal Evil, Infernal Conduit, Eureka, Stackosaurus Rex and Ice Cold.
Scaling and ability-focused upgrades complement his capacity to damage multiple enemies. Ice Cold can make it harder to escape damaging areas, while other compatible effects improve repeated spell pressure or provide additional scaling. Check how each Augment gains stacks rather than assuming that all scaling effects progress at the same rate.
Augment dependency: Medium. Aurelion Sol has a strong scaling identity without needing one exact combination, but still requires time and positioning. Teams that engage decisively before he becomes effective can limit his impact.
Tahm Kench — Durable Frontline With Reliable Utility
Tahm Kench is an S+ choice when your team needs a durable champion who can absorb damage and protect carries. His crowd control, survivability and defensive ultimate provide value even without turning him into an extreme damage threat.
Useful Augments: Goliath, Tank Engine, Quest: Steel Your Heart, Heavy Hitter and Dropkick.
Health and durability upgrades are especially useful because Tahm Kench can stay close to enemies and continue applying pressure. Health-focused combinations may also improve offensive effects that scale with his maximum or bonus health.
Augment dependency: Low to medium. Powerful stacking setups require favorable offerings and time to develop, but his regular abilities already provide meaningful frontline utility.
Yasuo — S+ Performance but Higher Execution Requirements
Yasuo is one of the leading observed Mayhem performers, particularly when he can attack repeatedly, move through fights and access reliable knockups. Wind Wall can also protect allies against important projectiles.
Useful Augments: Mystic Punch, Soul Siphon, Upgrade Infinity Edge, Critical Missile, Critical Rhythm and Deft.
Critical-strike and attack-frequency upgrades support his sustained damage, while suitable ability interactions can increase his opportunities to use skills. However, these benefits matter less if he cannot safely enter fights or lacks reliable knockup opportunities.
Augment dependency: Medium to high. Yasuo belongs in S+ based on current rankings, but he is not an automatically safe pick for players unfamiliar with his mechanics.
Other S+ and S-Tier Champions With Excellent Augment Potential
The following champions include S+ marksmen and damage specialists, strong S-tier carries and a pair of high-performing A-tier fighters. Their results often depend on positioning, team protection or specific Augment interactions. Some offer a reliable basic game plan, while others gain much more from favorable upgrades.
Teemo and Brand — Persistent Damage Specialists
Teemo is an S+ pick who contributes through poison damage, blinds and mushroom-controlled areas. Narrow sections of the map make his traps especially disruptive. Brand belongs to S tier and also benefits from grouped enemies, but his damage focuses on spell combinations and repeated applications of his passive.
For Teemo, useful upgrades include Ethereal Weapon, Infernal Conduit, Eureka and Shrink Engine. For Brand, consider Infernal Conduit, Combusting Interest, Warlock Juicebox, Eureka and Recursion.
Both champions can apply persistent damage, but they still need suitable positioning. Teemo must account for enemy vision and opportunities to clear traps, while Brand depends on landing effective spell combinations rather than simply stacking offensive statistics.
Caitlyn and Jinx — High-Damage Marksmen
Caitlyn is an S+ champion who offers long range and trap control, making her especially attractive when teammates can protect the backline. Jinx is an S-tier marksman with powerful sustained damage who can turn a first takedown into a stronger sequence of attacks through her passive.
Useful Augments: Critical Missile, Upgrade Infinity Edge, Vulnerability, Soul Siphon, Dual Wield and compatible attack-speed or range upgrades.
Caitlyn also has access to a potentially powerful but highly situational Draw Your Sword setup. This Augment changes her effective combat range, so do not select it blindly: losing her usual range advantage demands a very different positioning approach.
Jinx becomes especially threatening after securing or assisting with a takedown and continuing to attack. Both champions become less reliable without a frontline or against opponents who can repeatedly reach the backline.
Yone, Kayle and Master Yi — High-Ceiling Carries
These S-tier champions can turn favorable Augment combinations into exceptional damage, but they are more sensitive to crowd control and poorly timed engagements than the safest control picks.
Yone benefits from Mystic Punch, Soul Siphon, Upgrade Infinity Edge and Critical Missile. Kayle prefers upgrades that support sustained attacks, survivability and later-fight scaling. Master Yi can benefit from attack-based cooldown interactions, with Mystic Punch providing one possible route toward more frequent ability use when combined with suitable effects.
The main limitation is reliable enemy control. A carry that deals exceptional damage while attacking freely may achieve very little if repeated crowd control prevents it from acting. Select these champions when your team can create safe attack opportunities.
Seraphine and Sett — Reliable Team Value
Seraphine provides crowd control, shielding and valuable teamfight abilities. She is especially useful when allied damage dealers need protection or enemies repeatedly group in narrow areas. Sett provides a different form of utility: threatening enemy frontliners, displacing important targets and absorbing damage.
For Seraphine, Eureka, Infinite Recursion, Recursion, Shrink Engine and suitable support-oriented Augments improve her spell frequency or team utility. For Sett, Goliath, Tank Engine, Quest: Steel Your Heart, Heavy Hitter and Dropkick complement his durability and melee combat pattern.
Both champions can contribute without one specific rare Augment. Choose between them according to whether your team needs protection and ranged control or a durable champion capable of initiating fights.
Gwen and Bel'Veth — Strong Results With Higher Combat Demands
Gwen and Bel'Veth are classified as A tier in the referenced Patch 26.20 ranking despite unusually high observed win rates. This distinction illustrates why raw win percentage and an overall tier score should not be confused. Both reward successful sustained fighting, but players must approach enemies correctly and survive long enough to repeat attacks or abilities.
Gwen benefits from sustained spell damage and durability that lets her remain close to several enemies. Bel'Veth prefers attack-oriented upgrades and conditions that allow extended combat.
Their observed performance makes them worth considering, but neither is an uncomplicated default choice for unfamiliar players. A reliable ranged-control champion can be easier to execute against opponents with multiple sources of lockdown.
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View All League of Legends ServicesA and Lower Tiers: When Situational Champions Become Worth Picking
Lower-tier placements do not mean a champion cannot win. They indicate weaker overall results under the source's ranking method or greater sensitivity to player execution, matchup, team composition or Augments.
A-tier champions usually have recognizable strengths, while B- and C-tier selections may require more favorable conditions before they can compete with leading picks. A champion's comfort level and team role still matter.
A Tier: Good Champions With Clear Conditions
Swain, Sion, Malzahar, Viktor, Hwei, Karthus and Trundle are examples of A-tier champions with useful strengths in appropriate situations. Ryze, Vayne and Smolder, previously grouped with these situational picks, belong to S tier in the current referenced rankings. Their matchup requirements remain important even with those stronger overall placements.
Ryze benefits from frequent spellcasting and resource-related scaling. Swain favors fights where he can stay close enough to sustain against several enemies. Sion provides engage and a durable frontline, while Malzahar can suppress a dangerous opponent.
Vayne becomes valuable against durable targets when protected long enough to attack repeatedly, while Smolder needs opportunities to build useful stacks. These S-tier picks, like the A-tier alternatives above, become more attractive when teammates can cover their weaknesses.
B and C Tiers: Niche Choices and Augment-Dependent Upside
Lower-tier choices include champions whose results are less convincing or whose strongest patterns require favorable conditions. Blitzcrank can create picks with Rocket Grab but loses impact when important hooks miss. Samira needs a suitable entry and enough survival to complete her damage sequence. Ashe contributes substantial utility but trails leading carries in the referenced Mayhem rankings. These examples are outside the current B-tier group and should not be presented as B-tier placements without checking their individual classifications.
Garen, Bard, K'Sante, Lee Sin and Thresh received targeted Mayhem buffs in Patch 26.20. Of these, Thresh is listed in B tier in the current referenced data, while several others remain in C tier. A buff does not automatically move a champion into a higher tier, particularly when the available post-patch results still show weaknesses.
Do not reject a lower-tier champion simply because it ranks below the most popular picks. A familiar champion who supplies needed crowd control or frontline presence can be more useful to your team than a difficult S+ carry selected solely for its statistical placement.
Best ARAM Mayhem Augments by Champion Archetype
Champion-specific recommendations are more useful than assuming every highly ranked Augment works equally well on every character. A defensive tank usually benefits from different upgrades than a long-range spellcaster, and an attack-based carry gains less from effects that do not support its actual damage pattern.
The examples below identify useful Augment directions for featured champions. Availability depends on Mayhem's current offering rules and ability eligibility. Not every champion can receive every Augment, and no specific combination is guaranteed in a match.
| Augment Direction | Example Augments | Champions That Benefit | What It Improves |
|---|---|---|---|
| Ability frequency | Eureka, Recursion, Infinite Recursion | Morgana, Twisted Fate, Brand, Seraphine | More frequent damage, crowd control or utility when the cooldown effects apply |
| Damage over time | Infernal Conduit, Combusting Interest | Brand, Lillia, Teemo, Aurelion Sol | Repeated damage pressure in extended fights with compatible triggers |
| Critical strikes | Critical Missile, Upgrade Infinity Edge, Soul Siphon | Yasuo, Yone, Caitlyn, Jinx | Improves compatible attack and critical-strike patterns |
| Attack and ability interaction | Ethereal Weapon, Mystic Punch | Hecarim, Master Yi and compatible hybrid fighters | Links eligible ability hits, on-hit effects and cooldown interactions |
| Health stacking | Quest: Steel Your Heart, Tank Engine, Goliath | Tahm Kench, Sett and other durable fighters | Durability, frontline presence and suitable health-based scaling |
| Range and positioning | Scopier Weapons, Scopiest Weapons, Skilled Sniper | Caitlyn and compatible long-range damage dealers | Improves effective range or rewards landing abilities from suitable distances |
| Scaling | Phenomenal Evil, Stackosaurus Rex | Aurelion Sol and other compatible scaling champions | Additional power from completing the effects' actual stacking conditions |
| Defensive utility | Upgrade Zhonya's, appropriate survival Augments | Vulnerable spellcasters and backline carries | Better survival in important engagements when their effects fit the champion |
These are examples of compatible archetypes, not a universal priority list or a guarantee that every named effect is available to every listed champion. Some Augments have ability-specific restrictions, unusual triggers or important trade-offs. Read the offered card and consider whether your champion can activate its effect consistently.
Ability Augments: Powerful but Champion-Specific
Ability Augments directly modify eligible champion spells. Riot introduced them in Patch 26.12 to create more meaningful champion-specific combinations. For example, Multishot modifies eligible projectiles, while other Ability Augments change movement, spell effects or their interactions.
These upgrades cannot be evaluated solely by a champion's general tier. A modifier that significantly improves a frequently used ability may be more valuable than a conventional damage bonus, while an upgrade tied to a rarely useful spell can offer little practical benefit.
Riot continued adjusting Augment eligibility in later patches, including 26.13 and 26.18, to reduce incompatible offers. Current in-game choices are therefore more relevant than combinations from older guides, especially those published before the Ability Augment eligibility changes.
Quest Augments: When Scaling Is Worth the Investment
Quest Augments reward players for completing particular objectives during a match. Their value depends on whether the champion can progress the quest consistently and whether the match lasts long enough for the reward to matter.
Quest: Steel Your Heart can suit health-focused champions such as Tahm Kench and Sett. Scaling upgrades can be attractive on Aurelion Sol when the team can support longer engagements. However, choosing a slow quest may be a mistake if your team urgently needs defensive power to survive the next fight.
Do not simply choose the Augment with the largest theoretical final reward. Consider how quickly you can realistically progress the quest and whether the benefits will arrive before the match is decided.
How to Choose Augments Without Depending on Perfect Rolls
A good Mayhem strategy has a clear initial direction and at least one fallback. Since Augment offerings are not fully predictable, attempting to force an exact multi-Augment combination every game may leave you weaker than choosing individually useful upgrades.
Choose an Augment That Works With Your Existing Kit
Your first priority should be an effect that supports the champion's normal gameplay immediately. Morgana benefits from spell frequency and control. Yasuo can use attacks and critical-strike upgrades. A tank with reliable engage can prioritize durability rather than pursuing a complicated damage combination.
Once you select a compatible upgrade, assess whether later offers strengthen the same plan. A damage-over-time champion can combine persistent damage with suitable cooldown improvements, while a health-focused tank may combine survivability and effects that scale with health.
Avoid taking an otherwise weak Augment solely because it could become strong if a particular second effect appears later.
Have a Fallback When Your Preferred Augment Does Not Appear
Use a simple priority order when your preferred options are missing:
- Direct synergy: The Augment improves a central ability or pattern your champion uses regularly.
- Useful general strength: Damage, durability or cooldown improvements that work without another required effect.
- Team utility: An effect that helps your team initiate, survive or control important areas.
- Conditional combination: A specialized effect worth choosing when supporting Augments or favorable conditions already exist.
Use available rerolls when the offered choices genuinely fail to support your champion, but do not spend them automatically chasing one rare combination. Consider the remaining opportunities and the value of the options already presented.
Adapt Augments to Your Team Composition
The best upgrade can depend on the other four players. If your team has several damage dealers but no durable frontline, a tank may contribute more by increasing survivability than by taking another offensive effect.
If your team already controls opponents reliably, an assassin or marksman can focus more heavily on damage. If opponents frequently reach your backline, defensive or disengage effects may prevent more defeats than another offensive upgrade.
ARAM Mayhem remains a team game. The combination producing the highest personal damage is not necessarily the one that gives the team the best chance of winning.
Best ARAM Mayhem Picks for Different Team Compositions
Because champion selection is limited to the offered options and the shared bench, the best decision is often to fill a missing role rather than automatically take the highest-tier champion.
These comparisons help when several useful champions are available:
- Your team needs crowd control: Twisted Fate or Morgana can reliably stop enemies and create pick opportunities.
- Your team needs a frontline: Tahm Kench or Sett can absorb pressure and make room for damage dealers.
- Your team lacks magic damage: Brand, Lillia or Aurelion Sol offer substantial spell damage and area pressure.
- Your team needs sustained physical damage: Caitlyn, Jinx or another properly protected marksman can contribute repeated attacks.
- Your team needs an initiator: Hecarim or a suitable durable fighter can create opportunities to engage.
- Your team already has setup for melee carries: Yasuo or Yone becomes more appealing when teammates provide knockups, protection or favorable engagement opportunities.
A comfortable A-tier champion who fills an essential role may be preferable to adding a fourth damage dealer from S or S+ tier. The ranking is a starting point; team composition determines which strengths are most valuable.
ARAM Mayhem Changes Affecting the Current Tier List
Patch 26.20, released in October 2026, includes targeted champion buffs and several Augment adjustments. These matter when comparing older tier lists because a champion's effective combinations, survivability and available opportunities can change even without a direct adjustment to every champion involved.
Champion Buffs in Patch 26.20
Riot introduced Mayhem-specific improvements for Bard, Garen, K'Sante, Lee Sin, Swain and Thresh. These changes targeted combat patterns, defenses and ability reliability rather than universally increasing every aspect of each champion.
Bard received stronger and more frequent meep damage. Garen gained improved passive regeneration, W defenses and passive stacking on W. K'Sante received a shorter W cooldown, stronger damage reduction and an improved E shield. Lee Sin gained passive attack speed, energy restoration and stronger Q2 and W effects. Swain's damage-taken and healing modifiers returned to 100%, while his soul-fragment restoration changed to scale with level. Thresh gained more souls per drop and a shorter W cooldown.
These are Mayhem-specific changes and should not be confused with adjustments to the same champions on Summoner's Rift. Their exact values are documented in Riot's Patch 26.20 notes. A buff does not guarantee a higher tier, so individual results still need to be checked against post-patch data.
Augment Changes That Matter in Patch 26.20
Several Augments received notable adjustments:
- Triggered Inferno: Its cooldown was reduced from 15 to 5 seconds, allowing its effect to activate more frequently when its conditions are met.
- Missile Split: Splitting now occurs at the end of the missile's path or on recast rather than on the first unit hit.
- Juiced: Its mana drain was removed, the damage-to-mana ratio increased from 4.5% to 7%, and ranged champions now receive 80% of that ratio.
- Leg Day: Slow resistance increased from 40% to 50%.
- Shark Tempest: Its slow increased from 30% to 40%, with higher base area damage and attached damage.
- Squishy Slappy Grab: Its cooldown fell from 35 to 30 seconds, while its damage and shielding values increased.
These adjustments can change champion combinations even without direct champion buffs. The benefit depends on the ability to trigger the effect, its cooldown and any relevant restrictions. Patch 26.20 also included Mayhem bug fixes that improved the reliability of several interactions.
Why Older Mayhem Tier Lists Can Be Misleading
Patch 26.12 removed the previous Trait system and expanded standalone Ability and Quest Augments. Patch 26.13 addressed eligibility and availability issues for Ability Augments. Patch 26.17 adjusted several powerful offensive effects, while 26.18 continued refining which Augments could be offered to particular champions.
Patch 26.19 also reduced the appearance rate of High Roller. Strategies built around seeing that Augment frequently may therefore be less realistic. Old guides relying on removed Trait bonuses or previously incorrect interactions should not be treated as current build instructions.
This tier list prioritizes Patch 26.20 performance and champions with multiple viable Augment directions. Historical combinations may still explain a mechanic, but they should not override current availability, balance or eligibility rules.
ARAM Mayhem Tier List FAQ
These answers address common questions about champion tiers, Augment availability and the differences between Mayhem and ordinary ARAM.
Is the best ARAM champion automatically the best Mayhem champion? No. Mayhem has different balancing and powerful Augments that can fundamentally change champion strengths. Use Mayhem-specific results and ability interactions rather than copying an ordinary ARAM tier list.
Can an A- or B-tier champion become stronger than an S-tier champion? Yes. Compatible Augments, a favorable enemy team and strong execution can make a situational champion exceptionally effective. Tier placement describes observed overall performance under a particular ranking method, not an absolute limit on damage or potential.
Do all champions have access to every Ability Augment? No. Riot restricts certain offers to eligible champion abilities and has updated the system to reduce incompatible choices. Check actual in-game offerings and their effects instead of assuming every listed combination can occur.
Should I reroll for one specific Augment? Usually not. Rerolling makes more sense when the available options provide little value and a better upgrade could substantially improve your setup. A useful standalone effect is often safer than depending on several particular Augments appearing together.
Conclusion
The strongest ARAM Mayhem champions combine useful baseline abilities with multiple effective Augment paths. In Patch 26.20, Hecarim, Twisted Fate, Teemo, Aurelion Sol, Yasuo, Caitlyn and Tahm Kench lead the S+ group, while Morgana and Lillia remain excellent S-tier choices for dependable control and sustained fighting. High-damage carries and situational champions can outperform expectations with suitable upgrades, but their results depend on the player, matchup and team composition. Use current Mayhem-specific rankings to identify strong options, then choose a champion your team actually needs and prioritize Augments that reliably support its strengths.









