Star Citizen Vaughn Reputation and Blueprint Rewards

Vaughn is one of the most useful Unverified reputation paths in Star Citizen if you want combat blueprints that actually change your loadout instead of another decorative paint job pretending to be progression. In Alpha 4.7 and 4.7.2, Vaughn-related contracts can reward blueprints for weapons such as Pulverizer LMG, Tripledown Pistol, Killshot Rifle, Deadrig Shotgun, R97 Shotgun variants, plus armor families and pieces such as Citadel, Carnifex, Fortifier, Overlord Supernova, Piecemeal, Badami, and Monde.
The catch is obvious: Vaughn is not part of the clean legal bounty board. You work through the Contract Manager, switch to Unverified, complete the introduction mission A Chance To Impress, and then build enough Vaughn reputation to see stronger assassination and boss contracts. Some Vaughn jobs are criminal-style work, while others may not give CrimeStat depending on the target and mission setup. Star Citizen could have made that simple, but apparently that would have been rude to the spreadsheet gods.
Vaughn Reputation in Star Citizen
Vaughn reputation starts through the Unverified contract tab in Stanton. The first required step is the introductory mission A Chance To Impress. After that, the wider Vaughn contract chain opens through follow-up assignments such as Spread Your Wings and repeat versions of the early hit-man contracts. Reputation progression then starts unlocking stronger assassination contracts, boss contracts, and higher-value target missions. These are the missions that matter for blueprint farming.
For blueprint hunting, Vaughn reputation matters because not every contract appears at the beginning. The stronger reward pools are tied to higher Vaughn contract tiers, specific mission branches, and contract rotation. Killshot farming, for example, is tied to Vaughn's Stanton specific-target reward lane, with All Things Come To An End and A Challenging Contract being the mission names players usually watch for. If those missions are missing from your Unverified tab, the usual reasons are reputation, prerequisite chain progress, location rotation, or the game simply behaving like Star Citizen. All four are depressingly plausible.
| Vaughn reputation step | Contract type | Main purpose | Blueprint relevance |
|---|---|---|---|
| A Chance To Impress | Introductory Unverified contract | Opens the wider Vaughn mission chain | Required before serious Vaughn blueprint farming starts |
| Early Vaughn contracts | Lower-tier assassination and criminal-style target work | Builds Vaughn reputation and unlocks follow-up contracts | Used mainly to unlock better blueprint pools |
| A Well Deserved Break | Vaughn / Rockcracker-style elimination contract | Targets the R97 and Monde-style reward lane | Useful for R97 variants and Monde armor pieces when this lane is active |
| They Will Be Missed | Vaughn boss-style contract | Targets high-value criminal combat rewards | Pulverizer, Tripledown, Citadel, Carnifex, Fortifier, and ammo |
| All Things Come To An End | Vaughn boss / assassination contract | One of the strongest Vaughn blueprint farms | Pulverizer, Tripledown, Killshot, Deadrig, Citadel, Carnifex, Fortifier, Badami, Overlord, Piecemeal, and ammo |
| A Challenging Contract | Vaughn assassination contract | Targets the Killshot / Deadrig / armor side pool | Killshot, Deadrig, Badami, Overlord Supernova, Piecemeal, and Deadrig ammo |
Vaughn Blueprint Rewards and Mission Pools
Vaughn blueprint rewards are split into several practical pools. The most important one is the Stanton boss pool, which contains Pulverizer LMG, Tripledown Pistol, Citadel armor, Carnifex armor, Fortifier Helmet, and matching ammo recipes. This pool is tied to They Will Be Missed and All Things Come To An End.
The second important pool is the Stanton specific-target pool. This is where Killshot Rifle, Deadrig Shotgun, Overlord Supernova armor, Piecemeal armor, Badami Helmet, and Deadrig ammo sit. This pool is tied mainly to All Things Come To An End and A Challenging Contract. The third useful route is the Rockcracker-style Vaughn pool, which is associated with R97 variants and Monde armor, with A Well Deserved Break showing up as the named Vaughn mission source players should watch when chasing Monde pieces.
| Vaughn mission | Blueprint pool | Blueprint rewards | Best target |
|---|---|---|---|
| They Will Be Missed | Stanton boss pool | Pulverizer LMG, Tripledown Pistol, Pulverizer Magazine, Tripledown Magazine, Citadel, Carnifex, Fortifier Helmet | LMG, pistol, and heavy armor farming |
| All Things Come To An End | Stanton boss and specific-target pool | Pulverizer LMG, Tripledown Pistol, Killshot Rifle, Deadrig Shotgun, Badami Helmet, Overlord Supernova, Piecemeal, Citadel, Carnifex, Fortifier, matching ammo | Best overall Vaughn blueprint farm |
| A Challenging Contract | Stanton specific-target pool | Killshot Rifle, Deadrig Shotgun, Deadrig Magazine, Badami Helmet, Overlord Supernova, Piecemeal armor | Killshot and Deadrig route |
| A Well Deserved Break | Rockcracker / Vaughn elimination pool | R97 variants, Monde armor pieces and variants | R97 shotgun and Monde armor farming |
They Will Be Missed Blueprint Rewards
They Will Be Missed is one of the main Vaughn missions to farm if you want the high-value boss pool. This mission can reward Pulverizer LMG, Tripledown Pistol, Pulverizer LMG Magazine, Tripledown Pistol Magazine, Citadel armor pieces, Carnifex armor pieces, and Fortifier Helmet. That makes it one of the best Vaughn routes if you want a complete combat kit instead of one lonely weapon blueprint sitting in your database like a trophy for poor planning.
Pulverizer is the main prize here. It is a strong ballistic LMG craft with a 120-round magazine blueprint available from the same Vaughn reward lane. Tripledown is cheaper and faster to craft, but still useful because it gives you a repeatable pistol blueprint. Citadel and Fortifier push the pool toward heavier armor, while Carnifex is lighter and cheaper to craft.
They Will Be Missed rewards to watch for
The main blueprint drops from They Will Be Missed are Pulverizer LMG, Tripledown Pistol, Pulverizer LMG Magazine, Tripledown Pistol Magazine, Citadel armor, Carnifex armor, and Fortifier Helmet. If you are farming Vaughn for heavy firepower, this is one of the missions you actually want to see on the Unverified board.
All Things Come To An End Blueprint Rewards
All Things Come To An End is the most important Vaughn mission for blueprint farming because it overlaps multiple reward lanes. It is listed for Pulverizer LMG, Tripledown Pistol, their magazines, Killshot Rifle, Deadrig Shotgun, Deadrig Magazine, Badami Helmet, Overlord Supernova, Piecemeal armor, Citadel, Carnifex, and Fortifier Helmet. If you only remember one Vaughn mission name, remember this one.
The mission is also tied to Vaughn progression. If All Things Come To An End does not appear in Stanton under Unverified contracts, you likely need more Vaughn reputation, more progress through the Vaughn chain, or a different contract rotation. Once it appears, it becomes a strong repeat route because it can feed both the boss-pool weapons and the specific-target pool. That is rare efficiency by Star Citizen standards, where efficiency usually spawns dead on arrival.
All Things Come To An End rewards to watch for
The best drops from All Things Come To An End are Pulverizer LMG, Killshot Rifle, Deadrig Shotgun, Tripledown Pistol, Pulverizer LMG Magazine, Tripledown Pistol Magazine, Deadrig Shotgun Magazine, Badami Helmet, Overlord Supernova, Piecemeal armor, Citadel armor, Carnifex armor, and Fortifier Helmet. For most players, this is the main Vaughn contract to farm after the reputation requirement is met.
A Challenging Contract Blueprint Rewards

A Challenging Contract sits on the specific-target side of Vaughn blueprint farming. It is most relevant if your target is Killshot Rifle, Deadrig Shotgun, Deadrig Shotgun Magazine, Badami Helmet, Overlord Supernova armor, or Piecemeal armor. This makes it less broad than All Things Come To An End, but still very useful if you are targeting those specific recipes.
Killshot is the standout reward because it is one of the more interesting crafted rifles in the current FPS pool. Deadrig is the shotgun target. Badami, Overlord, and Piecemeal give the mission a useful armor side, though not every player will care about completing those sets if they already have better armor routes elsewhere.
A Challenging Contract rewards to watch for
The practical target list is Killshot Rifle, Deadrig Shotgun, Deadrig Shotgun Magazine, Badami Helmet, Overlord Supernova armor pieces, and Piecemeal armor pieces. If you only want Pulverizer or Tripledown, this is not the cleanest route. If you want Killshot or Deadrig, it matters.
A Well Deserved Break Blueprint Rewards
A Well Deserved Break is the Vaughn mission name most relevant to the Rockcracker-style reward lane. This route is associated with R97 Shotgun variants and Monde armor pieces. Compared with the Stanton boss pool, this is more of a second-priority farm, but it is still useful if you want a repeatable shotgun craft and a separate armor family.
R97 uses Savrilium, Hephaestanite, and Iron, which makes it different from the Iron-heavy Deadrig and Killshot recipes. Monde uses Ouratite, Aslarite, and Savrilium. That makes this route useful if your material stockpile already leans toward Savrilium instead of Lindinium, Titanium, or Taranite.
A Well Deserved Break rewards to watch for
The main targets are R97 Shotgun variants such as Kismet and Righteous, plus Monde armor pieces such as Core, Arms, Legs, Helmet, and color variants like Delta Camo or Hemlock Camo where available. This is not the top Vaughn route for raw power, but it fills a useful shotgun and armor lane.
Vaughn Weapon Blueprints and Crafting Materials
Vaughn weapon rewards are the main reason to grind the faction. Pulverizer gives you the LMG route, Tripledown gives you a cheap pistol craft, Killshot gives you a strong rifle route, Deadrig gives you a hard-hitting shotgun, and R97 adds another shotgun family with a different material pattern. These are not just appearance unlocks. They are repeatable Item Fabricator recipes that become better when crafted with high-quality materials.
| Blueprint | Crafted item | Vaughn mission source | Materials required | Craft time |
|---|---|---|---|---|
| Pulverizer LMG | Pulverizer LMG | They Will Be Missed; All Things Come To An End | Lindinium Frame 0.06 SCU; Hephaestanite Stock 0.04 SCU; Iron Barrel 0.03 SCU | 4 min |
| Tripledown Pistol | Tripledown Pistol | They Will Be Missed; All Things Come To An End | Iron Frame 0.02 SCU; Hephaestanite Grip 0.01 SCU; Iron Barrel 0.01 SCU | 1 min 30 sec |
| Killshot Rifle | Killshot Rifle | All Things Come To An End; A Challenging Contract | Iron Frame 0.04 SCU; Hephaestanite Stock 0.02 SCU; Iron Barrel 0.02 SCU | 2 min 30 sec |
| Deadrig Shotgun | Deadrig Shotgun | All Things Come To An End; A Challenging Contract | Iron Frame 0.04 SCU; Hephaestanite Stock 0.02 SCU; Iron Barrel 0.02 SCU | 2 min 30 sec |
| R97 Shotgun | R97 Shotgun and listed Vaughn variants such as Kismet and Righteous | A Well Deserved Break / Rockcracker Vaughn elimination pool | Savrilium Frame 0.04 SCU; Hephaestanite Stock 0.02 SCU; Iron Barrel 0.02 SCU | 2 min 30 sec |
The best Vaughn weapon target is Pulverizer if you want raw sustained fire. It costs more than the smaller weapons, but it gives you a repeatable LMG craft with a matching magazine recipe. Killshot is the more interesting rifle target and is easier to support materially because it only needs Iron and Hephaestanite. Tripledown is cheap enough to craft often, while Deadrig and R97 fill the shotgun side of the faction.
Do not waste your best materials randomly across every recipe. Save high-quality Lindinium, Hephaestanite, and Iron for Pulverizer. Save high-quality Iron for Killshot and Deadrig. Use high-quality Savrilium if you want R97 to feel worthwhile. Feeding 300Q junk into a rare blueprint is not crafting. It is vandalism with a progress bar.
Vaughn Magazine Blueprints and Ammo Recipes
The Vaughn weapon pool also includes matching ammo support. This matters because a crafted Pulverizer or Deadrig is much less useful if you cannot also keep its magazines stocked. Ammo recipes are cheap compared with full weapons, but they still need specific resources. Vaughn ammo recipes mostly use Hephaestanite with Iron or Taranite depending on weapon type.
| Blueprint | Crafted item | Vaughn mission source | Materials required | Craft time |
|---|---|---|---|---|
| Pulverizer LMG Magazine | Pulverizer LMG Magazine, 120 cap | They Will Be Missed; All Things Come To An End | Hephaestanite Magazine 0.03 SCU; Iron Core 0.03 SCU | 10 sec |
| Tripledown Pistol Magazine | Tripledown Pistol Magazine, 12 cap | They Will Be Missed; All Things Come To An End | Hephaestanite Magazine 0.01 SCU; Taranite Shot 0.01 SCU | 10 sec |
| Deadrig Shotgun Magazine | Deadrig Shotgun Magazine, 8 cap | All Things Come To An End; A Challenging Contract | Hephaestanite Magazine 0.01 SCU; Taranite Shot 0.01 SCU | 10 sec |
| R97 Shotgun Magazine | R97 Shotgun Magazine, 18 cap | Linked to broader R97 reward pools, including Rockcracker-style and related bounty/security routes | Hephaestanite Magazine 0.01 SCU; Taranite Shot 0.01 SCU | 10 sec |
Pulverizer magazines are the most material-heavy ammo craft in the Vaughn set, mostly because the LMG uses a large magazine. Tripledown and Deadrig magazines are cheaper and use the same Hephaestanite plus Taranite pattern. Do not burn the highest-quality stock on magazines before the weapon itself is crafted. The weapon is where material quality does the heavy lifting.
Vaughn Armor Blueprints and Material Costs
Vaughn armor rewards are split between heavy, medium, and lighter pieces. Citadel and Fortifier use Ouratite, Aslarite, and Titanium, making them the heavy armor side of the faction. Carnifex uses Ouratite and Aslarite in smaller amounts. Badami uses Taranite and Aslarite. Monde uses Ouratite, Aslarite, and Savrilium. Overlord Supernova and Piecemeal sit in the specific-target pool and are tied to All Things Come To An End and A Challenging Contract.
The exact slot pattern matters. Core usually costs the most, arms and legs are slightly cheaper, and helmets use smaller liner amounts. Some armor families use consistent slot-scaled recipes rather than one identical cost across every piece, so always check the Item Fabricator before burning high-quality material. This is the part where the game asks you to respect armor anatomy like a materials accountant. Depressing, but useful.
| Armor blueprint family | Crafted items | Vaughn mission source | Materials by slot |
|---|---|---|---|
| Fortifier Helmet | Fortifier Helmet Base | They Will Be Missed; All Things Come To An End | Helmet: Ouratite Armored Carapace 0.05 SCU; Aslarite Insulative Liner 0.01 SCU; Titanium Support Structure 0.05 SCU. Craft time: 4 min 10 sec. |
| Citadel armor | Citadel Core, Arms, Legs, Base variants | They Will Be Missed; All Things Come To An End | Core: Ouratite 0.07 SCU; Aslarite 0.02 SCU; Titanium 0.07 SCU. Arms: Ouratite 0.06 SCU; Aslarite 0.02 SCU; Titanium 0.06 SCU. Legs: Ouratite 0.06 SCU; Aslarite 0.02 SCU; Titanium 0.06 SCU. Craft time: 4 min 10 sec. |
| Carnifex armor | Carnifex Core, Arms, Legs and related pieces | They Will Be Missed; All Things Come To An End | Uses the lighter Carnifex armor recipe pattern. Known listed examples use Ouratite Armored Carapace and Aslarite Insulative Liner with lower slot-scaled amounts than heavy armor. Check the exact slot cost in the Item Fabricator before crafting duplicate pieces. Craft time: around 2 min. |
| Badami Helmet | Badami Helmet | All Things Come To An End; A Challenging Contract | Taranite Segment Paneling 0.02 SCU; Aslarite Insulative Liner 0.01 SCU. Craft time: 2 min. |
| Overlord Supernova | Overlord Supernova helmet and armor pieces | All Things Come To An End; A Challenging Contract | Helmet example: Ouratite Armored Carapace 0.05 SCU; Aslarite Insulative Liner 0.01 SCU. Other slots follow the Overlord armor family pattern with slot-scaled Ouratite and Aslarite amounts. |
| Piecemeal armor | Piecemeal arms and related pieces | All Things Come To An End; A Challenging Contract | Uses the Piecemeal armor family recipe pattern. Farm this pool if you specifically want the set, but prioritize weapons first if your goal is pure combat value. |
| Monde armor | Monde Helmet, Core, Arms, Legs, Delta Camo, Hemlock Camo | A Well Deserved Break / Rockcracker Vaughn elimination pool | Helmet: Ouratite 0.03 SCU; Aslarite 0.01 SCU; Savrilium 0.03 SCU. Core: Ouratite 0.04 SCU; Aslarite 0.02 SCU; Savrilium 0.04 SCU. Arms and Legs: Ouratite 0.04 SCU; Aslarite 0.02 SCU; Savrilium 0.04 SCU. |
If you want heavy armor from Vaughn, Citadel and Fortifier are the main targets. They use Titanium as a support structure, which separates them from the more common Ouratite and Aslarite-only armor families. If you want cheaper pieces, Carnifex and Badami are easier to craft. Monde is its own material lane because it adds Savrilium.
For material planning, keep Ouratite and Aslarite for almost every armor route. Add Titanium for Citadel and Fortifier. Add Taranite for Badami. Add Savrilium for Monde. If you farm Vaughn without storing those materials, you will eventually unlock half the faction's reward pool and craft nothing. A classic victory for inventory negligence.
Best Vaughn Blueprints to Farm First
The best first Vaughn blueprint is Pulverizer LMG if you want the strongest practical weapon reward from the boss pool. It gives you a repeatable LMG craft, and the matching Pulverizer LMG Magazine makes the setup much more self-sufficient. The mission targets are simple: They Will Be Missed and All Things Come To An End.
The second-best target is Killshot Rifle. It comes from All Things Come To An End and A Challenging Contract, needs only Iron and Hephaestanite, and benefits from material quality through recoil, damage, and fire-rate improvements. That makes it one of the cleanest Vaughn crafts after you unlock the right mission.
Best weapon blueprint path
Start with They Will Be Missed and All Things Come To An End for Pulverizer and Tripledown. Once All Things Come To An End is available reliably, keep running it because it also reaches the Killshot and Deadrig side of the pool. Use A Challenging Contract when your main targets are Killshot, Deadrig, Badami, Overlord Supernova, or Piecemeal.
Best armor blueprint path
For armor, prioritize Citadel and Fortifier if you want heavier protection from Vaughn. Farm They Will Be Missed and All Things Come To An End for those. If you want Monde, shift toward A Well Deserved Break or the active Rockcracker-style Vaughn lane. If you want Badami, Overlord Supernova, or Piecemeal, focus on All Things Come To An End and A Challenging Contract.
Vaughn Material Planning for Weapons and Armor
Vaughn crafting is resource-heavy because it spreads across several material lanes. Weapons need Lindinium, Iron, Hephaestanite, Savrilium, and Taranite for ammo. Armor needs Ouratite, Aslarite, Titanium, Taranite, and Savrilium depending on the set. That is a lot of rocks for one criminal-style contact, because apparently organized violence in the future runs on geology.
For the cleanest route, build three material piles. The first pile is for weapons: Lindinium, Iron, Hephaestanite, and Savrilium. The second pile is for ammo: Hephaestanite, Iron, and Taranite. The third pile is for armor: Ouratite, Aslarite, Titanium, Taranite, and Savrilium. Keep high-quality materials for weapons and main armor pieces, not throwaway magazines or duplicate cosmetic variants.
| Goal | Run these Vaughn missions | Blueprints to watch for | Materials to stockpile |
|---|---|---|---|
| LMG and pistol setup | They Will Be Missed; All Things Come To An End | Pulverizer LMG, Tripledown Pistol, Pulverizer Magazine, Tripledown Magazine | Lindinium, Iron, Hephaestanite, Taranite |
| Killshot and Deadrig setup | All Things Come To An End; A Challenging Contract | Killshot Rifle, Deadrig Shotgun, Deadrig Magazine | Iron, Hephaestanite, Taranite |
| Heavy Vaughn armor | They Will Be Missed; All Things Come To An End | Citadel, Fortifier Helmet | Ouratite, Aslarite, Titanium |
| Medium and lighter armor | All Things Come To An End; A Challenging Contract | Badami Helmet, Overlord Supernova, Piecemeal, Carnifex | Ouratite, Aslarite, Taranite |
| R97 and Monde route | A Well Deserved Break | R97 variants, Monde armor pieces | Savrilium, Hephaestanite, Iron, Ouratite, Aslarite |
Material Quality and Vaughn Crafted Gear

Material quality matters for Vaughn gear. Weapon recipes can improve recoil behavior, damage, and fire rate when crafted with better materials. Armor recipes can improve damage mitigation and temperature range. That means a blueprint is not the finish line. It is just permission to start spending resources intelligently, a concept that apparently needed a full crafting system to teach people.
For Pulverizer, prioritize high-quality Lindinium, Hephaestanite, and Iron because it is the most expensive and useful weapon craft in the Vaughn pool. For Killshot, prioritize high-quality Iron because the frame and barrel both use it. For Citadel and Fortifier, prioritize Ouratite and Titanium for protection, while Aslarite matters for temperature range. For Monde, save good Savrilium instead of burning it all on R97 experiments.
Vaughn Blueprint Farming Route
The practical route starts with A Chance To Impress. After that, run early Vaughn Unverified contracts until the stronger missions appear. Once They Will Be Missed, All Things Come To An End, A Challenging Contract, or A Well Deserved Break become available, stop farming blindly and target the mission that matches your desired blueprint.
If your main target is Pulverizer, run They Will Be Missed and All Things Come To An End. If your target is Killshot or Deadrig, run All Things Come To An End and A Challenging Contract. If your target is Citadel, Carnifex, or Fortifier, stay with the boss pool from They Will Be Missed and All Things Come To An End. If your target is R97 or Monde, look for A Well Deserved Break and the Rockcracker-style Vaughn lane.
Do not ignore mission cooldowns and location behavior. Some Vaughn missions can rotate around Stanton planets and may not appear instantly in the same area after completion. If a target mission disappears, rotate locations, keep checking Unverified contracts, and avoid wasting time on unrelated Vaughn contracts unless you still need reputation. There is no virtue in farming the wrong mission. Only fatigue, and possibly a prison sentence.
Vaughn Blueprint Rewards Worth the Grind
Vaughn is worth farming because its blueprint pool contains real combat value. Pulverizer LMG is the standout heavy weapon. Killshot Rifle is the standout rifle. Tripledown is a cheap sidearm craft. Deadrig and R97 cover shotgun options. Citadel, Fortifier, Carnifex, Monde, Badami, Overlord Supernova, and Piecemeal add several armor routes, though not all of them are equally important for raw gameplay value.
The best practical priority is simple: Pulverizer first, Killshot second, then Citadel or Fortifier if you want armor, then Tripledown or Deadrig depending on your preferred sidearm or shotgun setup. R97 and Monde are useful, but I would treat them as secondary unless you specifically want that shotgun or armor family.
Final Thoughts
Vaughn is one of the strongest Unverified blueprint reputation paths in Star Citizen for players who want repeatable combat gear. The faction gives you access to Pulverizer LMG, Tripledown Pistol, Killshot Rifle, Deadrig Shotgun, R97 Shotgun variants, matching magazines, and several armor families. That is a real functional reward pool, not just another cosmetic drawer full of slightly different helmets.
The most important mission names are They Will Be Missed, All Things Come To An End, A Challenging Contract, and A Well Deserved Break. They Will Be Missed and All Things Come To An End are the core routes for Pulverizer, Tripledown, Citadel, Carnifex, and Fortifier. All Things Come To An End and A Challenging Contract are the key routes for Killshot, Deadrig, Badami, Overlord Supernova, and Piecemeal. A Well Deserved Break is the route to watch for R97 and Monde when that Rockcracker-style Vaughn lane is available.
The clean farming plan is to unlock Vaughn through A Chance To Impress, build enough reputation for the higher-tier Unverified contracts, then farm the exact mission tied to your target blueprint. Stockpile Lindinium, Iron, Hephaestanite, Ouratite, Aslarite, Titanium, Taranite, and Savrilium before crafting seriously. Do that, and Vaughn becomes one of the most useful blueprint grinds in the game instead of another beautifully inconvenient Star Citizen errand chain.
