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Star Citizen Bounty Hunter's Guild Blueprint Rewards

Star Citizen Bounty Hunter's Guild Blueprint Rewards

Bounty Hunters Guild blueprints in Star Citizen are earned through specific bounty contracts, not every mission that increases your reputation with the faction. In Alpha 4.10.2 LIVE, the most clearly documented reward routes include Palatino heavy armor at ASD facilities in Stanton and Monde armor plus R97 Shotgun blueprints through selected Nyx contracts. Each reward pool is tied to a particular mission, so choosing the correct contract matters more than simply completing as many bounties as possible.

The important exception is the P8-AR rifle. Although Bounty Hunters Guild reward data includes the weapon, its associated Very Low-Risk Target contract is marked unreleased. Rayari Incorporated therefore remains the documented alternative for pursuing the P8-AR blueprint. The official Alpha 4.10.2 deployment record confirms the LIVE build used for this guide, while individual reward pools come from current game-data records rather than an official guarantee that every listed contract is available to every player.

Short answer: Farm ASD Engineering Verified Bounties for Palatino Sunstone, ASD Research for Palatino Daystar and Metropolis, and supported Nyx bounty contracts for Monde armor and R97 blueprints. Use Rayari's Additional Resources For Research for the P8-AR instead of relying on an unreleased Bounty Hunters Guild mission.

Bounty Hunters Guild Blueprint Reward Pools

The Guild has several separate crafting-reward pools. Stanton ASD missions concentrate on Palatino armor, while Nyx bounty records include Monde armor and the R97 Shotgun. Some additional contracts and variants appear in game files but carry unreleased or work-in-progress labels, which makes them unsuitable as dependable farming recommendations.

Bounty Hunters Guild blueprint sources and their availability in Alpha 4.10.2 data
Contract or locationListed blueprint poolPractical guidance
Verified Bounty — ASD Engineering, StantonPalatino Sunstone helmet, core, arms and legsTarget this contract for Sunstone pieces.
Verified Bounty — ASD Research, StantonPalatino Daystar and Metropolis helmet, core, arms and legsTarget this contract for either of these two variants.
Selected Nyx bounty contractsR97 Shotgun, R97 magazine, Monde armor and Monde Hiro piecesCheck the actual Nyx contract and reward availability in your current build.
High-Risk Bounty — QV Breaker Station, NyxR97 "Scorched", regular R97, magazine, Monde Daimyo and Crimson CamoListed in game data with a 75% blueprint-pool reward chance, but the mission record is marked WIP. Do not plan around it without confirming in-game availability.
Very Low-Risk Target — Bounty Hunters GuildP8-AR rifle, magazine, base Palatino and Moonfall piecesThe associated mission is marked Unreleased. Treat these as database-linked rewards, not an active BHG farm.

A percentage attached to a contract's blueprint pool is not the drop chance of every individual item. For example, a mission can award one blueprint from several possible rewards; receiving the right Palatino slot or R97 variant still depends on the selection from that pool. This distinction matters when estimating how many repeat completions a complete set might require.

Blueprints became part of the live crafting system with Alpha 4.7, as described in the official crafting and blueprint release notes. Mission rewards, however, can be adjusted in later builds, so the named contract and its current availability should always take priority over an older blueprint list.

How to Unlock and Identify the Correct Bounty Contracts

Start by opening mobiGlas and checking the Contracts application for Bounty Hunters Guild assignments. If the appropriate contract is not available, complete the required introductory or certification work and continue your faction progression. The ASD Engineering and Research mission records each list a preliminary bounty or an alternative qualifying investigation as a prerequisite, but your current Contracts screen is the final check for what your character can accept.

Read the full objective and destination before accepting. Two missions can share the name Verified Bounty while pointing to completely different facilities and reward pools. For Palatino farming, the crucial distinction is the ASD wing: Engineering for Sunstone and Research for Daystar or Metropolis. An ordinary ship bounty or a different facility does not become a Palatino blueprint source merely because it belongs to the same faction.

Reputation progression can open additional contracts, but reputation alone does not determine which blueprint you will receive. If you are planning several faction unlocks together, the Bounty Hunters Guild reputation progression information is useful for keeping mission access separate from the rewards of an individual contract. Check the prerequisites and location each time rather than assuming every bounty at a similar risk level is interchangeable.

ASD Engineering and Research: Palatino Armor Blueprints

Palatino is the most straightforward armor family to pursue through the documented Stanton Bounty Hunters Guild routes. Its main pieces are the helmet, core, arms and legs. Each is a separate blueprint, so one successful contract does not unlock an entire matching set. The two ASD wings also divide the available color variants into different reward pools.

ASD Engineering: Palatino Sunstone

Verified Bounty contracts set in the Engineering wing of an abandoned Associated Science and Development facility list four Sunstone blueprints: Helmet, Core, Arms and Legs. The game-data record describes one blueprint reward from this four-item pool on successful completion. This makes Engineering the most focused route when your goal is a matching Sunstone set rather than a mixture of Palatino variants.

Before repeating the contract, check which Sunstone pieces are already unlocked. The core may be the most useful component to craft first for a combat loadout, but that is a practical priority, not evidence that its blueprint has a higher reward chance. Keep track of the four slots separately so that you know exactly which unlock is still missing.

ASD Research: Palatino Daystar and Metropolis

The Research-wing Verified Bounty has a larger eight-item pool covering the four armor slots in both Daystar and Metropolis. If you want either variant, this is the documented mission family to target. If you want all eight designs, expect a longer collection process than a four-item Sunstone pool because the contract can select among more distinct rewards.

Daystar and Metropolis use the same type of Palatino crafting materials as Sunstone. The source of the blueprint changes with the variant, but the basic recipe structure remains based on Laranite, Aslarite and Savrilium. That lets you stockpile one material group while pursuing several Palatino designs.

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Nyx Bounties: Monde Armor and R97 Shotgun

Bounty Hunters Guild crafting rewards are not limited to Palatino. Current Nyx bounty records also list the R97 Shotgun, its 18-round magazine and Monde heavy armor. Standard Monde and Monde Hiro blueprints appear together in several Nyx mission pools, including Bounty Nyx contracts. This is a different farming objective from ASD Palatino because both the equipment families and their material recipes change.

For a practical Nyx route, first look for a currently available Bounty Hunters Guild contract with the documented R97 and Monde reward pool. Check the mission giver, system and exact mission type before starting. Although the records show one blueprint from a ten-item pool for selected contracts, they do not mean that the R97 rifle-equivalent reward—or any particular armor slot—is guaranteed on each run.

QV Breaker Station contracts deserve an additional warning. The High-Risk Bounty record lists R97 "Scorched", Monde Daimyo and Monde Crimson Camo blueprints, with a recorded 75% chance for a blueprint from its pool. The current mission record is nevertheless marked WIP. These designs are worth knowing about, but they should not be advertised as a consistently repeatable live contract until players can confirm access in the current Contracts interface.

Palatino Armor Recipes and Full-Set Material Costs


All four main Palatino armor slots use Laranite for the casing, Aslarite for the insulative liner and Savrilium for the casing weave. The quantities differ by slot, with the core consuming the most Laranite and Savrilium. The following figures are the blueprint-input amounts for one craft of each piece; they are not mining yield estimates or guaranteed refined output.

Palatino armor recipes per piece
Armor slotLaraniteAslariteSavriliumCraft time
Helmet0.05 SCU0.01 SCU0.05 SCU4 min 30 sec
Core0.07 SCU0.02 SCU0.07 SCU4 min 30 sec
Arms0.06 SCU0.02 SCU0.06 SCU4 min 30 sec
Legs0.06 SCU0.02 SCU0.06 SCU4 min 30 sec
One complete four-piece set0.24 SCU0.07 SCU0.24 SCU18 min total

These quantities apply to a standard four-piece Palatino craft, including the documented Sunstone, Daystar and Metropolis recipe patterns. They do not include a backpack, undersuit, replacement pieces or additional variants. Keep a separate reserve if you intend to craft duplicates for frequent FPS combat.

Material quality affects particular equipment properties rather than applying one universal bonus to everything you produce. In the documented Palatino recipes, the Laranite casing is associated with damage mitigation and the Aslarite liner with temperature performance. Savrilium is still required, but the current blueprint interface does not expose the same adjustable quality effect for every input slot. The crafting and mining materials catalog can help organize the separate resources and quantities needed for each set.

Monde Armor and R97 Crafting Materials

Monde armor follows a different recipe from Palatino. Its armored carapace uses Ouratite, its insulative liner uses Aslarite and its support structure uses Savrilium. This makes Ouratite the main resource difference between the two heavy-armor families. The R97 is a separate weapon craft based on Savrilium, Hephaestanite and Iron, so it requires its own material reserve.

Monde armor and R97 Shotgun crafting requirements
BlueprintIngredientsCraft time
Monde Helmet0.03 SCU Ouratite; 0.01 SCU Aslarite; 0.03 SCU Savrilium4 min 30 sec
Monde Core0.04 SCU Ouratite; 0.02 SCU Aslarite; 0.04 SCU Savrilium4 min 30 sec
Monde Arms0.04 SCU Ouratite; 0.02 SCU Aslarite; 0.04 SCU Savrilium4 min 30 sec
Monde Legs0.04 SCU Ouratite; 0.02 SCU Aslarite; 0.04 SCU Savrilium4 min 30 sec
One complete Monde set0.15 SCU Ouratite; 0.07 SCU Aslarite; 0.15 SCU Savrilium18 min total
R97 Shotgun0.04 SCU Savrilium; 0.02 SCU Hephaestanite; 0.02 SCU Iron2 min 30 sec

The Monde and R97 amounts above are blueprint recipe values, not a promise about how quickly the resources can be mined or acquired. If you are collecting both armor families, separate Laranite for Palatino from Ouratite for Monde, then reserve Aslarite and Savrilium according to the pieces you will craft. The R97 also benefits from attention to weapon-specific quality inputs; its frame, stock and barrel affect different listed characteristics, so do not assume the highest-quality material belongs in every slot for the same reason.

P8-AR Blueprint: Bounty Hunters Guild or Rayari?

The P8-AR is often included in Bounty Hunters Guild blueprint lists because its rifle and magazine appear in the reward pool of a Very Low-Risk Target contract. The problem is availability: that specific BHG mission record is marked Unreleased in the Alpha 4.10.2 data. A blueprint being attached to an unreleased contract does not establish an obtainable BHG farming route.

Rayari Incorporated's Additional Resources For Research is the more useful documented alternative. The relevant mission requires four Yormandi Eyes, follows Rayari progression and lists a 25% chance to award one blueprint from a ten-item pool. That pool includes the P8-AR Rifle, its 15-round magazine, base Palatino and Palatino Moonfall pieces. The 25% applies to the blueprint-reward event, not independently to the rifle, the magazine or each armor piece. For the unlock requirements and collection route, consult the separate Rayari mission and reputation guide.

P8-AR blueprint recipes and practical acquisition
BlueprintMaterialsCraft timePractical source
P8-AR Rifle0.04 SCU Stileron; 0.02 SCU Hephaestanite; 0.02 SCU Iron3 minRayari Additional Resources For Research
P8-AR Rifle Magazine (15 Cap)0.02 SCU Hephaestanite; 0.02 SCU Tungsten10 secRayari Additional Resources For Research

For weapon crafting, Stileron and Hephaestanite influence the P8-AR's recoil-related properties, while Iron is associated with the barrel's offensive characteristics. The magazine recipe has no adjustable output-quality modifiers listed in the current blueprint record. If the Bounty Hunters Guild Very Low-Risk Target contract becomes available in a later LIVE build, its acquisition advice can be revisited; until then, Rayari is the safer recommendation.

How to Craft Unlocked Bounty Hunter Equipment

Once a blueprint is unlocked, use an Item Fabricator and select the available recipe. The fabricator interface identifies required ingredients and quantities, lets you prepare supported materials and shows the resulting equipment's relevant quality adjustments. The official Crafting Gameplay Guide explains the broader interaction between blueprints, fabricators and material selection.

Check the full ingredient list before moving materials. Having enough material of the correct type is different from having it in a form and location the fabricator can use. Materials obtained through mining, recovery or player trading may require preparation, and the exact process depends on the resource. For a wider explanation of resource quality, fabricators and other equipment categories, use the Star Citizen crafting and blueprints guide.

Craft your primary four-piece armor set before spending the same scarce materials on duplicate variants. An unlocked recipe gives you the ability to manufacture that item; it does not provide unlimited free copies. If you expect to lose physical FPS equipment during bounty runs, plan replacement crafts separately rather than treating the first completed set as your entire long-term material budget.

Efficient Bounty Hunters Guild Blueprint Farming Route


An efficient route starts with the blueprint you actually want, then works backward to the relevant contract pool. This prevents a common mistake: repeatedly completing missions for the right faction but the wrong reward family. It also keeps material gathering and combat progression from competing for your inventory space.

  1. Pick a specific target. Choose Sunstone, Daystar, Metropolis, standard Monde, Monde Hiro or R97 before accepting contracts.
  2. Match the source. Use ASD Engineering for Sunstone, ASD Research for Daystar and Metropolis, or a supported Nyx bounty for Monde and R97.
  3. Verify contract access. Complete the necessary preliminary or certification work and confirm the assignment in mobiGlas. Do not rely on WIP or Unreleased mission records as farmable content.
  4. Track individual unlocks. Record which helmet, core, arms, legs or weapon blueprints you already own. A blueprint-pool reward is not a full equipment set.
  5. Craft in planned batches. Gather the materials for your first usable set, prioritize quality where the recipe actually supports stat changes, then build replacements or additional variants.

If your immediate need is physical FPS equipment rather than another crafting unlock, comparing available Palatino and Monde armor sets can help you decide whether to obtain a finished set or spend more time collecting its recipes. Those are different goals: obtaining a finished armor set does not unlock the corresponding blueprint.

Missing Blueprints and Crafting Problems

If a contract does not produce the blueprint you expected, first confirm that the mission was completed successfully and that its objective matched the location or mission family listed for the desired reward. Then distinguish a failed blueprint reward from an unwanted selection within the correct pool. For example, ASD Research can award either Daystar or Metropolis pieces, while Rayari's research contract does not guarantee any particular item from its ten-blueprint pool.

Another common source of confusion is treating database references as live gameplay availability. A mission record labeled Unreleased or WIP can contain fully specified rewards without providing an accessible farming route. Check the current Contracts application and later LIVE notes before acting on such a record.

Crafted equipment also has a display-related issue in Alpha 4.10.2: improved stats may not appear correctly in inventory while the item is unequipped. CIG's official known-issues page describes the problem. Equip the crafted item and inspect it again before concluding that material quality had no effect.

Conclusion

Bounty Hunters Guild blueprints are worth pursuing when you follow the correct mission-specific reward pool. ASD Engineering and Research provide focused Palatino armor routes, while selected Nyx contracts expand the possibilities to Monde armor and the R97 Shotgun. Keep the P8-AR separate through Rayari while its linked BHG contract remains unreleased, and treat WIP QV Breaker Station rewards as unconfirmed farming opportunities. Once the desired recipes are unlocked, plan the material quantities and quality for the actual gear you intend to use.

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