Karazhan Attunement Guide for TBC Anniversary

Karazhan attunement is the quest chain that rewards The Master’s Key. This key lets you open Karazhan’s main gate in Deadwind Pass yourself, so your raid can start on schedule without relying on one specific “door opener.”
In early TBC Anniversary progression, Karazhan is the weekly backbone of Phase 1: consistent Tier 4 loot, steady roster momentum, and a reliable reset routine. That repeat value is exactly why the key matters. If you run Kara every lockout, even small delays add up. Getting your key early removes friction for main raids, alt runs, and pugs. This guide is written for launch-week efficiency, not quest flavor. It covers the exact quest checkpoints, the three key fragments, where each fragment is located inside its dungeon, and the Caverns of Time finish that forges your key.
Why Karazhan Attunement Matters in TBC Anniversary
Karazhan is easy to plan around only when your group can start it independently. Many raids fail their schedule not because they cannot kill bosses, but because they lose time waiting for one person to arrive, logging around keyholders, or rebuilding after delays. The Master’s Key makes your Kara start self-sufficient. On Anniversary realms, raid attunements are designed to be meaningful on your first completion, then easier for the rest of your account. Practically, this means your best move is finishing the key on your main raider early, then using that stability to build your entire Phase 1 routine.
Requirements and What to Prepare First

You can start the chain at level 68, but most players finish it at level 70 because runs are faster, safer, and groups are easier to form. The chain is not mechanically hard. The real time sinks come from doing the correct dungeon at the wrong time, travel chaos (especially to Arcatraz), and reaching the final step without Caverns of Time access.
| Requirement | Recommended | Why it matters |
|---|---|---|
| Level | 70 | Faster clears, safer runs, easier groups |
| Session plan | One stable 5-player block | Finish fragments back-to-back instead of over multiple days |
| Dungeon access | Shadow Labyrinth Key and Arcatraz access sorted | Prevents the most common “we cannot enter” delays |
| Caverns of Time | Old Hillsbrad completed at least once | Avoids getting blocked before Black Morass |
Karazhan Attunement Quest Chain Overview
The attunement has three clean phases:
- Start the chain at Karazhan’s gate and complete the two cellar quests.
- Progress to Shattrath and unlock the fragment objectives from Khadgar.
- Collect three key fragments from Normal Outland dungeons, then finish in Caverns of Time.
The most important rule for speed is simple: do not run Shadow Labyrinth, Steamvault, or Arcatraz until your quest log is on the fragment step. If the fragment objective is not active, that run is wasted.
1) Start the Chain in Deadwind Pass (Archmage Alturus)
Go to Karazhan’s entrance in Deadwind Pass and talk to Archmage Alturus. Pick up both starter quests:
- Arcane Disturbances
- Restless Activity
Both quests are completed in The Master’s Cellar below Karazhan. Do not leave after picking up only one quest. Finish both, turn them in, and continue until the chain sends you onward. After turning them in, you will be sent to Alterac Mountains for Contact from Dalaran, then to Shattrath to speak with Khadgar. Your goal is to reach the step where Khadgar gives you the fragment objectives, which is the point where dungeon fragments become active in your quest log.
2) The Three Key Fragments (Normal Dungeons)
You must collect three fragments from three Normal Outland dungeons:
- Shadow Labyrinth (Auchindoun, Terokkar Forest)
- The Steamvault (Coilfang Reservoir, Zangarmarsh)
- The Arcatraz (Tempest Keep, Netherstorm)
Each fragment is obtained by interacting with an arcane container/object that spawns a fragment guardian. Kill the guardian and loot the fragment. If you forget to loot, you will need to redo the dungeon.
| Fragment | Dungeon | Location | Exact pickup inside the dungeon |
|---|---|---|---|
| 1 | Shadow Labyrinth | Auchindoun, Terokkar Forest | After Murmur: click the arcane container near the wall in Murmur’s area to summon the guardian |
| 2 | The Steamvault | Coilfang Reservoir, Zangarmarsh | Early in the dungeon: the arcane container is underwater near the path around the first boss area |
| 3 | The Arcatraz | Tempest Keep, Netherstorm | After the first boss section: find the arcane container in the large room area and summon the guardian |
Practical routing tip: keep the same group for all three dungeons. Fragment progress is fast when you do it as one continuous route, but slow when your group breaks and you spend time reforming parties between runs.
Important: Shadow Labyrinth and Arcatraz Entrance Access
Two of the fragment dungeons commonly cause entry delays:
- Shadow Labyrinth has a locked access door in Auchindoun. In most groups, you solve this by having at least one person with the Shadow Labyrinth Key (or a rogue with high lockpicking).
- The Arcatraz is also a common blocker because access is tied to the Arcatraz key/attunement chain. If no one in your group can open the gate, you waste time before the run even starts.
If you are planning a clean “one-session” attunement, confirm access for these two dungeons before your group commits to the route.
3) Caverns of Time: Old Hillsbrad and The Black Morass (Final Step)

Once you have all three fragments, your chain finishes in Caverns of Time with The Black Morass (also listed as Opening of the Dark Portal in many group tools). This is the forge step that completes the key. Before you queue or travel, confirm your account can enter Black Morass. Many players must complete Old Hillsbrad Foothills at least once to unlock it. This is the most common “last-step block” and the easiest one to prevent by checking early.
Black Morass is a timed defense event. Win conditions are simple:
- Close portals quickly
- Kill portal bosses immediately when they spawn
- Do not fall behind on pacing, because recovery usually fails the run
Fastest One-Session Order to Finish Karazhan Attunement
If you want the smoothest route with minimal backtracking, follow this order:
| Order | Task | Why it saves time |
|---|---|---|
| 1 | Deadwind Pass: pick up and complete Arcane Disturbances + Restless Activity | Prevents wasted dungeon runs before fragments are active |
| 2 | Travel steps to Khadgar in Shattrath until you have the fragment objectives | Ensures your runs count toward attunement |
| 3 | Shadow Labyrinth fragment | Fast first fragment if entry access is solved |
| 4 | The Steamvault fragment | Stable clear, low risk, quick fragment pickup |
| 5 | The Arcatraz fragment | Most travel-heavy step, best done while the group is still intact |
| 6 | Old Hillsbrad (only if needed for access) | Prevents being blocked before the final dungeon |
| 7 | The Black Morass completion | Finishes the chain and forges The Master’s Key |
Common Mistakes That Waste the Most Time
| Mistake | What it causes | Best fix |
|---|---|---|
| Running fragment dungeons too early | The run does not count toward the chain | Make sure the fragment objectives are active in your quest log before entering |
| Forgetting to loot the fragment | You have to rerun the dungeon | Loot the guardian immediately after the kill |
| Arcatraz travel and gate confusion | Group collapses while waiting | Coordinate arrival first, then enter together |
| Missing Caverns of Time access | Blocked from Black Morass | Complete Old Hillsbrad once if required, then go BM immediately |
| Black Morass pacing collapse | Reset and replay the timed event | Portal control first, safe pulls, immediate boss focus |
Conclusion
Karazhan attunement rewards The Master’s Key, letting you open Karazhan’s main gate in Deadwind Pass on your own schedule. The fastest path is straightforward: start the chain at the Karazhan entrance, complete the two cellar quests, progress to Khadgar in Shattrath until the fragment step is active, collect three fragments from Shadow Labyrinth, The Steamvault, and The Arcatraz on Normal difficulty, then finish in Caverns of Time by completing The Black Morass.
If you avoid the two classic traps (running the right dungeon before your objective is active, and reaching the finish without Old Hillsbrad access), you can complete the whole process smoothly and turn Karazhan into a reliable weekly raid from the first Tier 4 reset onward.