TBC Anniversary Blacksmithing Leveling Guide 1-375

Blacksmithing is one of the most material-heavy professions in TBC Anniversary, but it is also one of the easiest to level cleanly if you follow a bracket plan. Most players waste gold because they craft random items, fall into green skill-ups too early, and panic-buy bars at peak prices. The cheapest route is not a secret recipe, it is staying in orange and yellow crafts as long as possible while keeping your shopping predictable. This guide is a complete Blacksmithing leveling route from 1 to 375 for WoW Classic Anniversary progression moving into The Burning Crusade. It is built as an Ultra cheap AH route: trainer-focused, minimal pattern hunting, and designed to work on any realm even if your economy is unstable. Each bracket explains what to craft, why it is chosen, and how to stay cheap if the Auction House spikes.
Blacksmithing 1-300 (Classic Ultra Cheap Route)
The Classic section is all about controlled progression. You start with stone crafts because they give the cheapest skill points you will ever get in Blacksmithing, then you move into Copper and Bronze using stable spam crafts to avoid the green trap where you waste bars on low-chance skill-ups. From 150 onward, material cost climbs, so this route stays tight and repeatable instead of bouncing between multiple inefficient recipes.
Ultra cheap AH route: how to keep the cost low
This guide stays cheap because you do not pre-buy everything. You buy materials one bracket at a time, craft the entire bracket in one sitting, train immediately, then price-check again. That prevents the most common cost trap: being stuck mid-bracket and overpaying for bars because you have no choice.
- Prefer orange and yellow crafts. Green crafts can double your cost because you need more attempts.
- Always compare ore vs bars. Smelting is often cheaper because ore sellers want fast sales.
- Keep your stones. Grinding stones and weightstones are reused later.
- Craft near a forge and vendor to reduce downtime and bag issues.
- Do not chase rare patterns unless you already own them. A better craft is useless if it adds friction.
1-75: Stone-only start (fast points, reusable output)
This bracket is stone-only because it gives the cheapest progress in the entire profession. It also creates grinding stones that are reused later, which means these crafts reduce your future shopping. The goal is not profit, it is reaching 75 quickly with minimal spending.
| Skill | Craft | Crafts | Materials needed | Why this craft |
|---|---|---|---|---|
| 1-30 | Rough Sharpening Stone | 40 | 40x Rough Stone | Fast orange skill-ups with almost no waste |
| 30-65 | Rough Grinding Stone | 55 | 110x Rough Stone | Cheap points and useful output later |
| 65-75 | Coarse Sharpening Stone | 25 | 25x Coarse Stone | Clean finish to Journeyman without buying bars |
75-150: Copper into Bronze (avoid early green traps)
This bracket is where players usually start wasting gold. Copper recipes turn green quickly, and if you pick the wrong crafts you end up spending extra bars for the same skill. The Ultra cheap route is stable spam crafting: one Copper belt craft, then switch to Bronze to finish. Bronze is usually easier to buy in bulk and stays smoother than forcing Copper greens.
If Copper Bars are overpriced, do not change the route. Buy Copper Ore and smelt it. Ore is often cheaper per bar because it sells faster.
| Skill | Craft | Crafts | Materials needed | Why this craft |
|---|---|---|---|---|
| 75-90 | Coarse Grinding Stone | 35 | 70x Coarse Stone | Stocks stones you will use later |
| 90-110 | Runed Copper Belt | 20 | 200x Copper Bar | Stable spam craft with clean requirements |
| 110-150 | Rough Bronze Leggings | 40 | 240x Bronze Bar | Consistent progression without recipe hunting |
150-225: Iron and Mithril setup (controlled cost bracket)

This is the first expensive section, so the goal is not creativity, it is efficiency. You want repeatable crafts that stay orange and yellow long enough to avoid wasted attempts. This is also where extra materials appear (dye and cloth), and that is where many players overpay on the Auction House. If a component is vendor-buyable or easy to source, do not feed price-gougers.
| Skill | Craft | Crafts | Materials needed | Why this craft |
|---|---|---|---|---|
| 150-165 | Heavy Grinding Stone | 35 | 105x Heavy Stone | Cheap skill-ups and reusable output |
| 165-190 | Green Iron Bracers | 25 | 150x Iron Bar, 25x Green Dye | Stable craft count and good skill-up pace |
| 190-200 | Golden Scale Bracers | 10 | 50x Steel Bar, 20x Heavy Grinding Stone | Reliable bridge into the 200+ range |
| 200-210 | Solid Grinding Stone | 30 | 120x Solid Stone | Fast points and supports later crafting |
| 210-225 | Heavy Mithril Gauntlet | 15 | 90x Mithril Bar, 60x Mageweave Cloth | Efficient entry into higher brackets |
225-300: Trainer-only finish into Thorium (Ultra cheap and always available)
Some guides recommend rare patterns here for slightly better efficiency, but that is not reliable on progression realms. This route is trainer-based on purpose, because it always works and gets you to 300 fast. Getting to Outland quicker is usually the best value because Outland leveling is smoother and your crafting becomes more useful.
If Thorium Bars are expensive, the best cost fix is smelting Thorium Ore into bars. The bracket stays the same, you just change how you buy your materials.
| Skill | Craft | Crafts | Materials needed | Why this craft |
|---|---|---|---|---|
| 225-235 | Steel Plate Helm | 10 | 140x Steel Bar, 10x Solid Grinding Stone | Good skill flow and uses saved stones |
| 235-250 | Mithril Coif | 15 | 150x Mithril Bar, 90x Mageweave Cloth | Bulk craft with no pattern friction |
| 250-260 | Dense Sharpening Stone | 20 | 20x Dense Stone | Cheap points if Dense Stone supply exists |
| 260-295 | Thorium Bracers (trainer) | 30 | 300x Thorium Bar | Simple bar-to-skill conversion |
| 295-300 | Thorium Belt (trainer) | 5 | 50x Thorium Bar | Fast finish into 300 |
Classic shopping list total (1-300 materials)
This is the full material total for the route above, so you can plan purchases efficiently. Buying bracket-by-bracket is still cheaper than pre-buying everything, but totals help you understand the full cost profile.
| Material | Total (1-300) |
|---|---|
| Rough Stone | 150 |
| Coarse Stone | 95 |
| Heavy Stone | 105 |
| Solid Stone | 120 |
| Dense Stone | 20 |
| Copper Bar | 200 |
| Bronze Bar | 240 |
| Iron Bar | 150 |
| Steel Bar | 190 |
| Mithril Bar | 240 |
| Thorium Bar | 350 |
| Mageweave Cloth | 150 |
| Green Dye | 25 |
Blacksmithing 300-375 (Outland Ultra Cheap Route)

Outland leveling is smoother, but it is where your costs can spike hard if you ignore market swings. Fel Iron is usually stable because it is farmed heavily in early Outland, while Adamantite can shift based on demand. The route below keeps your progression cheap by using low friction crafts that stay useful long enough to avoid waste, then ends with a flexible finish decision based on your realm economy.
300-325: Fel Iron foundation (clean trainer crafts, fast momentum)
This bracket is built for predictable skill-ups and low downtime. You start with Fel Weightstones because they are quick attempts and Netherweave Cloth is common. Then you move into simple Fel Iron crafts that stay orange and yellow long enough to avoid waste. The key is not chasing variety, it is keeping your crafting in reliable ranges so you do not bleed bars to green skill-ups.
If Fel Iron Bars are overpriced on your realm, buy Fel Iron Ore and smelt it yourself. The route stays the same, you are just changing how you source the bars.
| Skill | Craft | Crafts | Materials needed | Why this craft |
|---|---|---|---|---|
| 300-305 | Fel Weightstone | 7 | 7x Fel Iron Bar, 7x Netherweave Cloth | Cheap attempts, fast early points, easy to mass craft |
| 305-316 | Fel Iron Plate Belt | 11 | 44x Fel Iron Bar | Trainer craft with stable skill-ups and clean requirements |
| 316-321 | Fel Iron Chain Gloves | 5 | 25x Fel Iron Bar | Low friction bridge to keep you out of early greens |
| 321-325 | Fel Iron Plate Boots | 4 | 24x Fel Iron Bar | Reliable finish to 325 with simple material flow |
325-360: Adamantite conversion (one-bar crafts, controlled cost)
This is the bracket where the Ultra cheap logic really pays off. The best protection against Auction House swings is one-bar crafting, because you can stop instantly when you reach the next breakpoint and you are never forced into expensive leftovers. The counts below are slightly safe so you do not get stuck on a yellow edge, but you should stop crafting the moment you reach the next skill target.
Important note: Adamantite Weightstone requires a reputation recipe (Honored with Cenarion Expedition). If you do not have it, use the fallback notes in the 350-360 row and pick the cheapest craft you can make today.
| Skill | Craft | Crafts | Materials needed | Why this craft |
|---|---|---|---|---|
| 325-340 | Lesser Rune of Warding | 15 | 15x Adamantite Bar | One bar per attempt keeps your cost stable and predictable |
| 340-350 | Lesser Ward of Shielding | 25 | 25x Adamantite Bar | One bar per attempt, strong value if you can get the plan |
| 350-360 | Adamantite Weightstone | 45 | 45x Adamantite Bar, 90x Netherweave Cloth | Efficient closer with simple mats, easy to mass craft |
360-375: cheapest finish basket (pick what is cheapest on your realm today)
The last 15 points should be chosen by total basket cost, not habit. Some realms have cheap Felsteel due to mining volume. Some realms have cheap primals due to farming demand swings. Some realms have undervalued Khorium, but that depends heavily on supply. The correct play is always the same: price-check your finish options, calculate cost per skill point, and craft the cheapest finish that you can actually execute without delays.
If you want a zero-stress finish, buy enough materials for your chosen path before you start. The final stretch is where players most often overpay because they are desperate to finish.
| Finish type | Plan | Main materials | Best when |
|---|---|---|---|
| Khorium belt finish | Craft Khorium Belt until 375 | Khorium Bars, Primal Water, Primal Mana | Khorium and primals are cheaper than Felsteel on your realm |
| Felsteel spike finish | Craft Felsteel Shield Spike until 375 | Felsteel Bars, Primal Fire, Primal Earth | Felsteel and primals are low and you want a clean, repeatable craft |
| Reputation finish | Use a faction recipe you already have unlocked | Depends on the recipe | You already have the plan and it beats market prices today |
Outland shopping list total (300-360 materials)
This is the planned total for the Outland route up to 360. The 360-375 finish is intentionally not included because it should be chosen by market price on your realm that day. If you want a safety buffer, keep extra Adamantite Bars and Netherweave Cloth so you can pivot without stopping.
| Material | Total (300-360) |
|---|---|
| Fel Iron Bar | 100 |
| Adamantite Bar | 85 |
| Netherweave Cloth | 97 |
Conclusion
This TBC Anniversary Blacksmithing leveling guide is built as an Ultra cheap AH route you can execute on any realm without relying on rare drops or complicated detours. The plan is structured around one goal: reliable skill-ups per bar. That is why the Classic section starts with stone crafts for the cheapest early points and reusable outputs, then moves into Copper and Bronze with minimal swaps so you do not bleed gold to early green crafts. From 150 to 300 the route stays tight on stable recipes instead of detours, because consistency is what prevents waste when Iron, Steel, Mithril, and Thorium become your main cost drivers. Outland Blacksmithing from 300 to 375 stays cheap for the same reason: low friction and controlled attempts. Fel Iron crafts keep your early Outland levels clean and trainer-friendly, then Adamantite is converted through one-bar recipes so you can stop immediately once you hit the next breakpoint. The final 360-375 stretch is treated as a market decision instead of a forced recipe. If Khorium is cheapest, you finish with a Khorium belt craft. If Felsteel and primals are low, spikes can be a clean finish. The correct finish is always the one with the lowest total basket cost on your realm that day.
If you follow the bracket tables, buy materials bracket-by-bracket, and avoid crafting deep into green ranges unless you have no alternative, Blacksmithing becomes predictable instead of expensive. You will reach 375 without getting stuck mid-bracket, without paying peak prices, and without wasting bars on low-proc skill-ups. That is what makes this route truly Ultra cheap, it is not a gimmick, it is a controlled leveling plan that survives real Auction House swings.