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Every Dungeon Quest in WoW Forever

Every Dungeon Quest in WoW Forever

WoW Forever dungeon quests are easiest to complete efficiently when you prepare their prerequisites before entering an instance. Objectives can begin in capitals, leveling zones, class chains, dropped items or another dungeon. Some quests must also be accepted during the run.

The beta remains capped at level 30 following the October 8 update. City of Dalaran has joined the available dungeon roster, alongside Excavation Site: Wetlands and the previously opened instances. This guide separates current beta preparation from higher-level quest references that cannot yet be fully tested at the cap.

Short answer: Prepare outdoor prerequisites, collect your faction and class quests, and check for additional starts inside the dungeon. The October 1 reduction affected extra dungeon-quest XP; the October 8 increase instead applies to XP from killing dungeon creatures.

Which Dungeons Are Currently Available in the WoW Forever Beta?

The level cap increased to 30 on October 1 and remains unchanged in the October 8 development notes. City of Dalaran opened on October 8. Dungeon access, intended difficulty and minimum quest levels are separate requirements.

Current WoW Forever beta dungeon availability
DungeonCurrent beta statusUseful quest levelQuest preparation
Ragefire ChasmAvailable9+Horde package; prepare Hidden Enemies
Hall of ThanesAvailable9–10+; dungeon 13–18Three Alliance quests and two shared-faction quests
Ruins of LordaeronAvailable15–16Separate Horde and Alliance packages
Wailing CavernsAvailable10–15Barrens and Thunder Bluff prerequisites
The DeadminesAvailable9–20Alliance chains and faction-specific Paladin objectives
Shadowfang KeepAvailable16–20Horde quests and Paladin/Warlock objectives
The StockadeAvailable16–25Alliance package with outdoor prerequisites
Blackfathom DeepsAvailable10–21+Faction quests, item starts and class objectives
GnomereganAvailable20–28+Alliance package; Horde teleport preparation
Razorfen KraulAvailable20–30Faction and neutral quests; later-dungeon links
Scarlet MonasteryAvailable25–34+Wing-specific quests; some exceed the cap
Excavation Site: WetlandsAvailable24+ quests; dungeon 26–31Outdoor chains, inside starts and Titan Relic follow-ups
Razorfen DownsTesting access from level 2528–39Several quests exceed the cap
UldamanTesting access from level 3030–40Full quest package requires higher levels
City of DalaranAvailable since October 824+ quests; announced dungeon 28–33Faction packages and sewer-key preparation

For the nine new instances and their announced progression brackets, use the WoW Forever Dungeons Guide.

How Much XP Do Dungeon Quests Give in WoW Forever?

On October 1, Blizzard reduced the extra experience awarded by dungeon quests by 50% beyond normal quest values. This was not an announcement that every dungeon quest's total XP reward had been halved.

On October 8, dungeon creature-kill XP increased by approximately 20%. Blizzard also restored individual-level calculations for lower-level enemies in mixed-level parties. A party member vastly above an enemy's level can still prevent the entire group from receiving kill XP. These changes do not announce a reversal of the earlier quest-bonus reduction.

Quests still add equipment, reputation and one-time progression to a run. Repeated clears can also provide kill XP and loot, but their efficiency depends on the group, travel and clear speed. Prepare the first run as follows:

  1. Complete outdoor prerequisites.
  2. Collect eligible faction and class quests.
  3. Choose a level appropriate for the intended route.
  4. Check inside-dungeon starts and complete available objectives.
  5. Turn in completed quests before choosing another run.

Ragefire Chasm Dungeon Quests

The Horde package starts across three capitals. Finish Thrall's preliminary Hidden Enemies steps before entering, and visit Maur Grimtotem's corpse during the run.

Ragefire Chasm quest checklist
QuestMin levelFactionPickupRequirement / note
Slaying the Beast9HordeNeeru Fireblade, Orgrimmar /way 49 50Defeat Taragaman the Hungerer
The Power to Destroy...9HordeVarimathras, Undercity /way 56 92Collect both Shadow Council books
Testing an Enemy's Strength9HordeRahauro, Thunder Bluff /way 70 30Kill the required Ragefire enemies
Searching for the Lost Satchel9HordeRahauro, Thunder Bluff /way 70 30Find Maur Grimtotem's corpse
Returning the Lost Satchel9HordeMaur Grimtotem's corpse inside RFCFollow-up; return the satchel to Rahauro
Hidden Enemies9HordeThrall, Orgrimmar /way 31 37Complete the preceding chain

The satchel follow-up is not an independent outdoor pickup. Complete the search at the corpse and accept the return step before leaving.

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Hall of Thanes Dungeon Quests

Five quests are documented for this dungeon. The Restless Dead, Old Ironforge Incursion and The Treaty of Understanding are Alliance quests; Important Heirlooms and An Ancient Grudge are listed for both factions. Early pickup levels do not replace the dungeon's intended 13–18 bracket.

Hall of Thanes quest checklist
QuestMin levelPickupRequirement / start type
Important Heirlooms10Thom Filch, Old Ironforge /way 32.6 44.6Both factions; collect 8 Dwarven Heirlooms
The Restless Dead10Afadra Dunwall, Old IronforgeAlliance
Old Ironforge Incursion9Earthseer Farsen, Gol'Golar QuarryAlliance; complete the Dark Iron Map / Underground Map progression
The Treaty of Understanding9Tablet in the Reliquary of KingsAlliance; inside-dungeon object start
An Ancient Grudge10Ghostly Attendant, Anvilmar's RestBoth factions; inside-dungeon start

The Hall of Thanes Guide covers the entrance, route, bosses and loot. Check the final area for the treaty before leaving.

Ruins of Lordaeron Dungeon Quests

Current references list six Horde and four Alliance entries. Several begin inside, so arriving without outdoor quests does not mean the instance has no objectives for your faction.

Horde Quests

Collect the four outdoor quests first. Unending Torment and Crest of Lordaeron begin through discoveries inside the instance.

Ruins of Lordaeron Horde quests
QuestMin levelPickupImportant note
The Wrath of Rath'mael15Deathguard Kristof, Tirisfal Glades /way 65.2 60.2Defeat Rath'mael
A Frightened Request15Tabitha Heartweaver, The Sepulcher /way 44.6 42.8Silverpine Forest pickup
Light's Justice15Morbin Lightbane, Undercity /way 57.8 89.8Outdoor pickup
The New Plague16Theodore Griffs, Undercity /way 47.0 72.6Outdoor pickup
Unending Torment16Abominable Head from the BaronItem start; take the head to Faranell in Undercity
Crest of Lordaeron16Crest object inside the dungeonCheck possible object locations

Alliance Quests

Check Captain Truman near the entrance, loot undead enemies and inspect quest objects. General Marcus Jonathan is the turn-in for Bloodied Insignia, rather than its initial dungeon pickup.

Ruins of Lordaeron Alliance quests
QuestMin levelStartImportant note
Abominable Creatures16Captain Truman inside the entranceReturn the Head of the Baron to him
Bloodied Insignia16Quest-start drop from undead enemiesCollect 10; turn in to General Marcus Jonathan in Stormwind
Crest of Lordaeron16Crest object inside the dungeonAlliance version
Remember That I Love You15Blood-Stained Letter near Rath'maelInside-dungeon item/object start

The Ruins of Lordaeron Guide covers the route and loot. Each player should check their own quest-start items; earlier sharing and duplicate-item bugs have been fixed.

Wailing Caverns Dungeon Quests

Prepare the Barrens chains and Thunder Bluff pickups before traveling. Leaders of the Fang has a minimum requirement of 10 in the current Forever database, but its prerequisite chain and dungeon difficulty still matter.

Wailing Caverns quest checklist
QuestMin levelPickupPrerequisite / note
Serpentbloom14Apothecary Zamah, Thunder Bluff /way 34 21Horde; collect Serpentbloom
Smart Drinks13Mebok Mizzyrix, Ratchet /way 62 37Neutral; complete Raptor Horns
Trouble at the Docks14Crane Operator Bigglefuzz, Ratchet /way 63 37Neutral; defeat Mad Magglish in the outer caves
Deviate Hides13Nalpak above the entrance /way 46 35Neutral
Deviate Eradication15Ebru above the entrance /way 46 35Neutral
The Glowing Shard15Mutanus the Devourer's dropItem start after the Disciple of Naralex event
Leaders of the Fang10Nara Wildmane, Thunder Bluff /way 45 23Horde; chain begins with The Forgotten Pools

Defeat all four Fanglords before starting the final escort/event. Mutanus and The Glowing Shard are not available simply by killing the earlier bosses and leaving.

The Deadmines Dungeon Quests

The normal package is mainly Alliance-oriented. Forever adds Destruction in Deadmines, while both factions have Paladin progression that uses dungeon materials.

The Deadmines quest checklist
QuestMin levelPickupPrerequisite / note
Collecting Memories14Wilder Thistlenettle, Stormwind /way 65 21Alliance; undead in the outer mines
Oh Brother...15Wilder Thistlenettle, Stormwind /way 65 21Alliance; Foreman Thistlenettle outside the instance portal
Underground Assault15Shoni the Shilent, Stormwind /way 55 13Alliance; Sneed's Shredder objective
Red Silk Bandanas14Scout Riell, Sentinel Hill /way 56 47Alliance; Defias prerequisites
The Defias Brotherhood14Gryan Stoutmantle, Sentinel Hill /way 56 47Alliance; complete the Westfall chain
The Unsent Letter16Edwin VanCleef's dropLeads toward The Stockade Riots
The Test of Righteousness20Jordan Stilwell, Ironforge /way 52 36Alliance Paladin; collect Whitestone Oak Lumber
A Moon-Kissed Blade20Lumina Windsinger, The Sepulcher /way 43 40Horde Paladin; Whitestone Oak Lumber is among the materials
Destruction in Deadmines9Alba Fairmoon's Westfall chainAlliance; prepare the Toxic Soil storyline and explosives

Complete the outer-mine objectives before entering. For Destruction in Deadmines, use the supplied explosives at the forge and follow the quest's instruction to meet Alba at the exit. Keep VanCleef's letter for the later Stockade chain.

Shadowfang Keep Dungeon Quests

Horde has the main ordinary quest package. Paladins and Warlocks have additional objectives, including the Horde Paladin material step omitted from many Classic-based lists.

Shadowfang Keep quest checklist
QuestMin levelFaction / classPickup
The Book of Ur16HordeKeeper Bel'dugur, Undercity /way 53 54
Deathstalkers in Shadowfang18HordeHigh Executor Hadrec, The Sepulcher /way 43 41
Arugal Must Die18HordeDalar Dawnweaver, The Sepulcher /way 44 39
The Orb of Soran'ruk20WarlockDoan Karhan, The Barrens /way 49 57
The Test of Righteousness20Alliance PaladinJordan Stilwell; recover Jordan's Smithing Hammer
A Moon-Kissed Blade20Horde PaladinLumina Windsinger; collect the Enchanted Silver Ingot near Arugal

The Warlock quest also needs Blackfathom Deeps materials. A Horde Paladin's ingot is near the final boss, so an early partial clear does not complete that objective.

Blackfathom Deeps Dungeon Quests

Faction pickups, dropped notes and class objectives overlap here. Some useful items are obtained in the caves before the portal rather than during a full instance clear.

Major Blackfathom Deeps quests
QuestMin levelFaction / classPreparation
Knowledge in the Deeps10AllianceGerrig Bonegrip, Ironforge /way 50 5
Researching the Corruption18AllianceGershala Nightwhisper, Auberdine /way 38 43
Twilight Falls20AllianceArgent Guard Manados, Darnassus /way 55 24
In Search of Thaelrid18AllianceDawnwatcher Shaedlass, Darnassus /way 55 24
Blackfathom Villainy18Faction versionsArgent Guard Thaelrid inside; Alliance first completes In Search of Thaelrid
The Essence of Aku'Mai17HordeJe'neu Sancrea, Zoram'gar /way 11 34
Amongst the Ruins21HordeJe'neu Sancrea; recover the Fathom Core
Baron Aquanis21HordeStrange Water Globe dropped by Baron Aquanis
Allegiance to the Old Gods17HordeDamp Note from a Blackfathom Tide Priestess in the outer caves
The Orb of Soran'ruk20WarlockDoan Karhan; combine with the Shadowfang objective
The Test of Righteousness20Alliance PaladinPrepare the class chain and its gem objective
A Moon-Kissed Blade / Seeking the Kor Gem20Horde PaladinSpeak with Ulric Frostveil at Zoram Strand before collecting the gem

Taking the Fathom Core triggers Baron Aquanis. Loot his globe if eligible. Horde Paladins can obtain the corrupted gem from appropriate naga around Blackfathom Deeps, including the outer caves; prepare Seeking the Kor Gem first.

The Stockade Dungeon Quests

The ordinary package is Alliance-only. Two important chains begin outside Stormwind, and The Stockade Riots follows VanCleef's letter.

The Stockade quest checklist
QuestMin levelPickupPrerequisite
Quell the Uprising22Warden Thelwater, outside /way 41 58No preliminary chain listed
The Color of Blood22Nikova Raskol, Stormwind Old TownPatrolling NPC
Crime and Punishment22Councilman Millstipe, Darkshire /way 42 47Outdoor pickup
What Comes Around...22Guard Berton, Lakeshire /way 26 46Outdoor pickup
The Fury Runs Deep25Motley Garmason, Dun Modr /way 49 18Complete The Dark Iron War
The Stockade Riots16Warden ThelwaterComplete the chain beginning with The Unsent Letter

Gnomeregan Dungeon Quests

Alliance has a large package, while Horde can prepare the Booty Bay teleport chain. Scooty's listed minimum of 20 does not remove the level-25 requirement for Rig Wars when that prerequisite is needed.

Gnomeregan quest checklist
QuestMin levelFactionPickup / note
Rig Wars25HordeNogg, Orgrimmar /way 76 25
Chief Engineer Scooty20HordeSovik, Orgrimmar; first pick up Rig Wars
Gnomer-gooooone!20HordeScooty, Booty Bay /way 27 77; Goblin Transponder
Save Techbot's Brain!20AllianceTinkmaster Overspark, Ironforge /way 69 50
Gyrodrillmatic Excavationators20AllianceShoni the Shilent, Stormwind /way 55 12
Essential Artificials24AllianceKlockmort Spannerspan, Ironforge /way 47 64
Data Rescue25AllianceMaster Mechanic Castpipe, Ironforge /way 69 48
The Grand Betrayal25AllianceHigh Tinker Mekkatorque, Ironforge /way 68 49
Gnogaine20AllianceOzzie Togglevolt, Kharanos /way 45 49
The Only Cure is More Green Glow20AllianceOzzie Togglevolt; complete Gnogaine and return for the follow-up
The Sparklematic 5200!25NeutralUse Grime-Encrusted Objects in the Clean Zone
A Fine Mess20NeutralKernobee's inside-dungeon escort
Grime-Encrusted Ring28NeutralDropped ring; continues into faction-specific return steps

Techbot is in the outer area. Data Rescue requires successive punch-card upgrades at the corresponding terminals. The Workshop Key opens the rear entrance; the main entrance does not require it. Gnogaine's follow-up can require another visit after turning in the first quest.

Razorfen Kraul Dungeon Quests

This package includes faction quests, neutral objectives and chains leading into Scarlet Monastery or Razorfen Downs.

Razorfen Kraul quest checklist
QuestMin levelPickupWhy it matters
A Vengeful Fate29Auld Stonespire, Thunder Bluff /way 37 29Horde boss quest
Going, Going, Guano!30Master Apothecary Faranell, Undercity /way 48 69Horde; unlocks Hearts of Zeal
An Unholy Alliance28Small Scroll from Charlga RazorflankHorde; leads into Razorfen Downs
The Crone of the Kraul29Falfindel Waywarder, Feralas /way 89 46Alliance; complete Lonebrow's Journal
Mortality Wanes25Heralath Fallowbrook inside RFKAlliance; inside-dungeon start
Blueleaf Tubers20Mebok Mizzyrix, Ratchet /way 62 37Neutral; take the supplied tools before traveling
Willix the Importer22Willix inside RFKNeutral escort; accept before the group starts it

Scarlet Monastery Dungeon Quests

Quest objectives span different wings. The level-30 cap permits early preparation, but the level-33 and level-34 multi-wing quests remain above it.

Scarlet Monastery quest preparation
QuestMin levelWingPrerequisite / note
Into The Scarlet Monastery33Multiple wingsHorde; Varimathras, Undercity
In the Name of the Light34Multiple wingsAlliance; Brother Anton / Down the Scarlet Path chain
Vorrel's Revenge25GraveyardHorde; Vorrel Sengutz inside
Hearts of Zeal30Graveyard enemiesHorde; complete Going, Going, Guano!
Compendium of the Fallen28LibrarySage Truthseeker, Thunder Bluff; Horde except Undead
Test of Lore25LibraryHorde; Parqual Fintallas; prepare the Test of Faith chain
Mythology of the Titans28LibraryAlliance; Librarian Mae Paledust, Ironforge
Rituals of Power30LibraryMage; Magus Tirth; complete Journey to the Marsh progression

The Scarlet Key is obtained in the Library's final area and opens Armory and Cathedral. Lockpicking 175 is an alternative. Opening a wing does not make its full quest package available below the quests' required levels.

Excavation Site: Wetlands Dungeon Quests

The official beta dungeon bracket is 26–31, while the current quest package starts at level 24. Prepare outdoor chains and leave space for quests that begin or continue inside.

Current beta reports identify Young Crocolisk Skins as the prerequisite for Highland Hides. Daily Delivery is a breadcrumb, not an additional mandatory step. Seeking Caitlin is likewise a breadcrumb for Lost in the Thicket Things.

Excavation Site current beta quest checklist
Quest / follow-upMin levelFactionPickup / preparation
Changing Tastes24HordeBorstan, Orgrimmar, near the Cooking trainer
Open the Maw24HordeDeathstalker Agent near the entrance; complete Dragonmaw Rumors from Zaruk in Hammerfall
Elder Knowledge / Earthen Echo24HordeTitan Relic from Relic Guardian; continue the Thunder Bluff follow-up
Highland Hides24AllianceJames Halloran, Menethil Harbor /way 8 55; complete Young Crocolisk Skins
Songblade Search / Fallen in the Fen24AllianceDorin Songblade, Lakeshire /way 25.6 46.6; inspect the body inside, then return to Dorin
Horrors in the Highland24AllianceRethiel the Greenwarden /way 56.2 40.6; Greenwarden chain through Blisters on the Land
Lost in the Thicket Things / Heartwoven24AllianceCaitlin Grassman, Menethil Harbor /way 11.8 58.6; check the inside follow-up
Lost Relic Carry / Prehistoric Prism24AllianceTitan Relic from Relic Guardian; continue the Alliance follow-up

Titan Relic fix: The October 8 build returns the relic for Earthen Echo and Prehistoric Prism. You should not need another boss kill solely to replace it. Quest details and rewards remain beta data.

Razorfen Downs Dungeon Quests

Testing access begins at level 25, but this does not lower the listed quest requirements or make a full clear appropriate for that level. Most of the package remains above the cap.

Razorfen Downs quest checklist
QuestMin levelPickupPrerequisite / note
An Unholy Alliance28Varimathras, UndercityHorde; complete the RFK step
Bring the End37Andrew Brownell, Undercity /way 74 33Horde; above the cap
Bring the Light39Archbishop Benedictus, Stormwind CathedralAlliance; above the cap
A Host of Evil28Myriam Moonsinger, outside /way 49 95Neutral kill quest
Scourge of the Downs32Belnistrasz insidePrepare before the escort; above the cap
Extinguishing the Idol32BelnistraszEscort follow-up; above the cap

When these quests become obtainable, every participating player should finish Scourge of the Downs and accept the escort before it starts.

Uldaman Dungeon Quests

Uldaman is accessible for testing at level 30. The following higher-level entries are preparation references, not proof that a capped character can accept or complete the entire package.

Important Uldaman quests and prerequisites
QuestMin levelFactionPrerequisite / pickup
Power Stones30NeutralRigglefuzz, Badlands /way 42 52
Solution to Doom30NeutralTheldurin the Lost, Badlands /way 51 76
Agmond's Fate33AllianceChain beginning with Ironband Wants You!
Reclaimed Treasures33AllianceKrom Stoutarm, Ironforge /way 74 9
Reclaimed Treasures33HordePatrick Garrett, Undercity /way 62 48
The Lost Dwarves35AllianceProspector Stormpike, Ironforge /way 75 12
The Hidden Chamber35AllianceBaelog's Journal inside; follows The Lost Dwarves
The Lost Tablets of Will30AllianceChain beginning with A Sign of Hope
Uldaman Reagent Run36HordeJarkal Mossmeld, Kargath; complete Badlands Reagent Run
Uldaman Reagent Run38AllianceGhak Healtouch, Thelsamar; complete Badlands Reagent Run
The Shattered Necklace / Necklace Recovery37Faction chainsShattered Necklace drop; faction-specific recovery progression
Power in Uldaman35MageTabetha; prepare Return to the Marsh progression
The Platinum Discs40NeutralInside, after Archaedas

Do not postpone level-30 progression for quests requiring 33–40. Testing access also does not establish that a level-30 group can reliably clear Archaedas.

What About the Other New WoW Forever Dungeons?

Four of the nine announced new instances are now open in beta. The remaining five still need playable-build verification before complete quest packages can be presented as obtainable.

New Forever dungeon quest verification status
DungeonAnnounced rangeQuest status
Hall of Thanes13–18Current beta package documented
Ruins of Lordaeron15–20Current beta faction packages documented
Excavation Site: Wetlands26–31Available; faction chains and relic follow-ups documented
City of Dalaran28–33Available since October 8; early beta quest references
The Drowned City35–40Not opened in the current beta notes
Krol'dok Stronghold40–45Not opened in the current beta notes
Alcaz Prison48–53Not opened in the current beta notes
Blackmaw Hold55–60Not opened in the current beta notes
Shaper's Terrace58–60Not opened in the current beta notes

City of Dalaran's current specialist checklist lists four quests for each faction, all requiring level 24. Prepare Alliance's An Alarming Request before Heart of Disruption. Horde's access progression starts with Prison Break In and Key to the City at Magus Wordeen Voidglare in Tarren Mill, continues through Dalaran Patrols and Blood in the Streets, then reaches Heart of Disruption at the Image of Archmage Modera.

City of Dalaran current beta quest package
QuestMin levelFactionPickup / objective
The Grave Knight24HordeMelisara, Tarren Mill; defeat Atrexis the Grave Knight
Source of Power24HordeDoctor Martin Felben, Undercity; collect 6 Cracked Sentry Cores
Opportunistic Education24HordeRexxie Copperclutch near the sewer entrance; collect The Founding of Dalaran
Heart of Disruption24HordeImage of Archmage Modera after Blood in the Streets; return the Arcane Mote to Magus Wordeen Voidglare
Power Overwhelming24AllianceHigh Sorcerer Andromath, Stormwind; defeat Arcanic Enigma
A Green Sample24AllianceShylamiir, Stormwind Park; collect the Fel Infused Blossom
Starving Arcane24Alliance in the current specialist checklistArchmage Modera outside Dalaran; kill 8 Seeking Remnants, 8 Saturated Remnants and 8 Mana Echoes
Heart of Disruption24AllianceImage of Archmage Modera after An Alarming Request; collect and return the Arcane Mote

Heart of Disruption supplies a Dalaran Sewer Key; one keyholder can open the locked group entrance. Early references disagree about Horde eligibility for Starving Arcane, so check the current quest offer before counting it in a Horde package. Do not assume every collection objective can be finished for every player in one clear.

What Is the Best Level to Run Each Dungeon?

These are planning suggestions, not entry requirements or measured fastest-leveling results. Quest pickup levels can be much lower than the level needed for a comfortable clear.

Practical first-run levels for current beta dungeons
DungeonGood first-run levelWhy
Ragefire Chasm13–14Main Horde package and manageable early bosses
Hall of Thanes14–16Within its intended 13–18 bracket
Ruins of Lordaeron17–19Quest access and a more reliable complete route
Wailing Caverns18–20Allows the full route and final event
The Deadmines18–20Defias package; Paladin objectives at 20
Shadowfang Keep21–23More reliable final-boss progression
The Stockade24–26Most quests available; The Fury Runs Deep at 25
Blackfathom Deeps23–25Faction packages and class objectives
Gnomeregan29–30 in betaCap-limited attempt; later areas remain demanding
Razorfen Kraul29–30 in betaMajor pickups unlock around 28–30
Scarlet Monastery Graveyard30Early wing; not the complete multi-wing package
Excavation Site27–30 in betaWithin the official 26–31 bracket
City of Dalaran29–30 in betaWithin the announced bracket; upper end exceeds the cap
Razorfen DownsTesting only at the current capAccess at 25 is not a comfortable full-clear recommendation
UldamanTesting only at 30Full quest and boss progression requires higher-level planning

Combine nearby instances with the Alliance Leveling Guide or Horde Leveling Guide to reduce travel.

Which Dungeon Quests Need Keys, Items or Prerequisites?

Prepare these requirements before assembling the group. Keys can open a route, but they do not bypass quest level, faction or class restrictions.

  • Hidden Enemies: finish Thrall's preliminary steps.
  • Old Ironforge Incursion: complete the map progression.
  • Leaders of the Fang: prepare the chain beginning with The Forgotten Pools.
  • Destruction in Deadmines: progress Alba's chain and bring the supplied explosives.
  • The Defias Brotherhood: complete the Westfall prerequisites.
  • The Unsent Letter: keep the item for The Stockade Riots.
  • Amongst the Ruins: the Fathom Core triggers Baron Aquanis.
  • Chief Engineer Scooty: prepare Rig Wars and the teleport chain.
  • Workshop Key: opens Gnomeregan's rear entrance; Lockpicking 150 is an alternative.
  • Going, Going, Guano!: unlocks Hearts of Zeal.
  • An Unholy Alliance: begins in RFK and continues toward RFD.
  • Scarlet Key: opens Armory and Cathedral; Lockpicking 175 is an alternative.
  • Excavation Site: prepare Dragonmaw Rumors, the Greenwarden chain and relevant Alliance pickups.
  • Dalaran Sewer Key: obtained during Heart of Disruption; prepare the appropriate faction chain.
  • Uldaman: prepare outdoor chains rather than expecting portal-side sharing.

Paladin and Warlock material quests can span multiple instances. Check the entire objective list before planning a single-dungeon trip.

Can Dungeon Quests Be Shared?

Sharing depends on each quest's current implementation. Eligible NPC quests may be shareable; item starts, supplied-item quests and class chains can have restrictions.

Beta fixes have removed unintended sharing from some quests that grant items on acceptance or begin from items. Use the live quest-log option, and check prerequisite completion on each character.

Collect important quests personally before traveling. For escorts, make sure every eligible player has accepted the quest before anyone starts the event.

How to Prepare a Full Dungeon Quest Run

A prepared run should cover outdoor pickups, inside starts and follow-ups that need another visit.

  1. Choose the dungeon and a realistic clearing level.
  2. Check faction and class eligibility.
  3. Finish prerequisite chains.
  4. Collect quests and supplied tools.
  5. Identify outside-cave and inside-instance objectives.
  6. Check keys and access chains.
  7. Leave quest-log and bag space for new starts and items.
  8. Before an escort, confirm everyone's acceptance.
  9. Check all remaining objectives before leaving.
  10. Turn in quests and collect follow-ups before deciding on a repeat.

One prepared clear can finish many objectives, but it cannot bypass an outdoor turn-in between chain steps or guarantee enough collection drops for the whole party.

Dungeon Quest Mistakes to Avoid

Most missed objectives come from incomplete preparation or confusing quest requirements with dungeon difficulty.

  • Skipping prerequisites: sharing does not bypass them.
  • Using pickup level as clear level: especially misleading for Uldaman and Razorfen Downs.
  • Ignoring item starts: loot and inspect letters, heads, notes and relics.
  • Deleting chain items: check follow-ups before discarding them.
  • Forgetting class objectives: both Paladin factions have relevant Forever steps.
  • Missing outer-cave quests: some Deadmines, Wailing Caverns and BFD objectives are outside the portal.
  • Starting escorts too early: everyone must accept first.
  • Assuming all quests fit one clear: outdoor follow-ups and collection counts can require another visit.
  • Using old XP advice: October 8 changed kill XP and group calculations.
  • Treating future database records as obtainable: unopened dungeons still need testing.
  • Overfilling the log or bags: keep room for inside starts.

WoW Forever Dungeon Quest FAQ

These answers address additional preparation limits.

Did Blizzard halve every dungeon quest's total XP?
No. The October 1 change reduced the extra bonus beyond normal quest values. The October 8 increase applies separately to dungeon creature-kill XP.

Can I prepare City of Dalaran quests now?
Yes. The dungeon opened on October 8. Current quest references begin at level 24, while the announced dungeon bracket is 28–33.

Does a key unlock another player's quests?
No. A keyholder can open a locked entrance, but each character still needs the required level, faction, class and prerequisites.

Are higher-level quest rewards final for launch?
No. Above-cap references and beta reward records must be rechecked as testing expands and launch tuning is published.

Conclusion

Prepare the available faction and class package, inspect inside starts and check follow-ups before leaving. Match the run to your group's actual level, and treat above-cap or unopened-dungeon records as preparation references until their current versions can be tested.

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